Compare commits
	
		
			44 Commits
		
	
	
		
			a1e36ccbc7
			...
			Brad_Graph
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 
						
						
							
						
						37cc19f49a
	
				 | 
					
					
						|||
| 
						
						
							
						
						a6fc46a0ea
	
				 | 
					
					
						|||
| 78e50549d0 | |||
| d4f254139c | |||
| fbbda476b4 | |||
| 70fef807d5 | |||
| 90f25b1c26 | |||
| 5bfb2aba9b | |||
| a99a53868b | |||
| bb5e2ff401 | |||
| 895b20b680 | |||
| 5911d88918 | |||
| 49d2c5d7ab | |||
| 
						
						
							
						
						e4478c878c
	
				 | 
					
					
						|||
| c585c54da2 | |||
| 1740ad2e13 | |||
| 04fd342a57 | |||
| dfc6056767 | |||
| 1837d976aa | |||
| f5bd36f4e0 | |||
| 716e874b7e | |||
| 3ab6ff1bfa | |||
| f08ed98897 | |||
| aafb5f5c66 | |||
| bbfc5687d9 | |||
| 922497573b | |||
| e55b17fcd8 | |||
| 08c4a08a01 | |||
| 207195c0c8 | |||
| ec7692f8d3 | |||
| 5c4dc5c370 | |||
| bc05260ba7 | |||
| 36c79daa4e | |||
| 5a45ab43ba | |||
| c70e30b629 | |||
| a55dcc678a | |||
| d5b8da4f21 | |||
| 2ef6bdb9ed | |||
| 2d9a4d2aec | |||
| acd786744b | |||
| cc11b0d882 | |||
| 3b6c21f4b4 | |||
| 4608208b7f | |||
| 29b73a31b3 | 
							
								
								
									
										49
									
								
								.drone.yml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										49
									
								
								.drone.yml
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,49 @@
 | 
				
			|||||||
 | 
					---
 | 
				
			||||||
 | 
					kind: pipeline
 | 
				
			||||||
 | 
					type: docker
 | 
				
			||||||
 | 
					name: Check_Requirement
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					steps:
 | 
				
			||||||
 | 
					  - name: base_check
 | 
				
			||||||
 | 
					    image: gradle:jdk11-alpine 
 | 
				
			||||||
 | 
					    commands:
 | 
				
			||||||
 | 
					      - ./gradlew clean
 | 
				
			||||||
 | 
					      - ./gradlew build
 | 
				
			||||||
 | 
					      - ./gradlew test
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  - name: syntax_check
 | 
				
			||||||
 | 
					    image: gradle:jdk11-alpine 
 | 
				
			||||||
 | 
					    commands:
 | 
				
			||||||
 | 
					      - ./gradlew check
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					---
 | 
				
			||||||
 | 
					kind: pipeline
 | 
				
			||||||
 | 
					type: docker
 | 
				
			||||||
 | 
					name: master_build
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					steps:
 | 
				
			||||||
 | 
					  - name: make_archive
 | 
				
			||||||
 | 
					    image: alpine:latest
 | 
				
			||||||
 | 
					    volumes: 
 | 
				
			||||||
 | 
					      - name: archives
 | 
				
			||||||
 | 
					        path: /build
 | 
				
			||||||
 | 
					    commands:
 | 
				
			||||||
 | 
					      - apk add --no-cache git
 | 
				
			||||||
 | 
					      - tar cvzf /build/$(git log -n 1 --format="%h")_school_archive.gz.tar app/ gradle/ gradlew/ gradlew.bat README.md settings.gradle
 | 
				
			||||||
 | 
					    when:
 | 
				
			||||||
 | 
					      branch:
 | 
				
			||||||
 | 
					        - master
 | 
				
			||||||
 | 
					      event:
 | 
				
			||||||
 | 
					        exclude:
 | 
				
			||||||
 | 
					          - pull_request
 | 
				
			||||||
 | 
					volumes:
 | 
				
			||||||
 | 
					  - name: archives
 | 
				
			||||||
 | 
					    host:
 | 
				
			||||||
 | 
					      path: /srv/drone/school_project/archive/
 | 
				
			||||||
 | 
					depends_on:
 | 
				
			||||||
 | 
					  - Check_Requirement
 | 
				
			||||||
 | 
					---
 | 
				
			||||||
 | 
					kind: signature
 | 
				
			||||||
 | 
					hmac: 9ca9095fdb69d7b89fda6b4db867877e76666c109607cc7b1e513814ad42bb7e
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					...
 | 
				
			||||||
@ -3,4 +3,8 @@
 | 
				
			|||||||
# Rapports 
 | 
					# Rapports 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
- [Première entrevue](./rapports/130223.md)
 | 
					- [Première entrevue](./rapports/130223.md)
 | 
				
			||||||
- [Deuxième entrevue](./rapports/200223.md)
 | 
					- [Deuxième entrevue](./rapports/200223.md)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Histoire
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					- [Plot Story](./histoire/plot_story.md)
 | 
				
			||||||
							
								
								
									
										60
									
								
								JournalDeBord/src/histoire/plot_story.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										60
									
								
								JournalDeBord/src/histoire/plot_story.md
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,60 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
 | 
					Intro histoire 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Après notre premier quadri à l unif assez compliqué entre calculus, inégalités et physique 
 | 
				
			||||||
 | 
					et la perte de temps dans les transports en commun.
 | 
				
			||||||
 | 
					Je décide de enfin me prendre un kot à Mons pour réussir ce quadri en beauté 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					intro à jouer 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Faire les cartons de différentes cours 
 | 
				
			||||||
 | 
					Calculus --> big carton( encombrant pas possible de tourner) 
 | 
				
			||||||
 | 
					Algo 1 --> pc portable (fragile)
 | 
				
			||||||
 | 
					Math elem carton avec une inégalité dessus qui change dès qu on tourne la pièce) 
 | 
				
			||||||
 | 
					Objet perso à chacun 
 | 
				
			||||||
 | 
					Mat --> poids de sport
 | 
				
			||||||
 | 
					Eddy --> balle de basket,...
 | 
				
			||||||
 | 
					Anthony --> tenue de scout 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Déménagement histoire  :
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Arrivé à l appartement :
 | 
				
			||||||
 | 
					La pièce est assez petite mais avec assez d'imagination je serai tout mettre
 | 
				
			||||||
 | 
					(j'aurais aimé déjà être en master pour faire une AI qui me aiderai à ranger tous 
 | 
				
			||||||
 | 
					ça peut-etre que chatgpt pourrait m aider..)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Déménagement à jouer :
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Galère à tout rangé --> (interaction avec le jouer)
 | 
				
			||||||
 | 
					--> en repensant c est peut-être pour ça que l ancien propriétaire et partie et que le prix était de si bas
 | 
				
			||||||
 | 
					Notion de jour donc cours unifs -> pas le temps de ranger dans le WK on doit terminer en semaine
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					continuité histoire 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Après un long mardi terminer par le cours d algo 2 il est 
 | 
				
			||||||
 | 
					tant de ranger le dernier carton dans la buanderie après une 10 minute de marche 
 | 
				
			||||||
 | 
					j arrive à mon kot mais qlq chose à changer, la couleur de la porte n est plus la même. 
 | 
				
			||||||
 | 
					De plus il faut tirer et plus poussé pour l ouvrir.
 | 
				
			||||||
 | 
					Après être rentré tous les cartons sont refait et l ordre des pièces à changer
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					à jouer
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					----> refaire des niveaux différents pour ranger les cartons
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					(intercation pendant le jeu)
 | 
				
			||||||
 | 
					-->Hormis la fatigue qui me gagne et se sentiment étrange par rapport à ce kot 
 | 
				
			||||||
 | 
					je defais encore une fois tous mes cartons 
 | 
				
			||||||
 | 
					(je ne sais pas comment mais tout mes exo en calculus ont été corrigées les cartons sont tous remplie de rouge lol) 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Day 2 histoire
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Après avoir défait le dernier carton dans le bureau je remarque une Trap mystérieuse mais il est déjà 23h et demain j'ai une longue journée qui m'attend (8-10 et 15h45-17h45)
 | 
				
			||||||
 | 
					La nuit passe --> rien ne bouge
 | 
				
			||||||
 | 
					(Level bonus) 
 | 
				
			||||||
 | 
					(choix entre faire le petit dej ou allez directement en cours)
 | 
				
			||||||
 | 
					Après un bon petit déj --> puzzle cassé les oeuf au bonne endroit dans la poêle 
 | 
				
			||||||
 | 
					mettre le bacon au bonne endroit
 | 
				
			||||||
 | 
					La journée se termine je croise les doigts pour que tout reste comme avant 
 | 
				
			||||||
 | 
					Puis on ouvre la Trap est...  space cat avec qlq level 
 | 
				
			||||||
 | 
					ou reveil devant l examen de calculus
 | 
				
			||||||
@ -1,3 +1,5 @@
 | 
				
			|||||||
# School_Project
 | 
					# School_Project
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[](http://drone.herisson.ovh/undefined_name/School_Project)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
School Project based on Cats Organized Neatly
 | 
					School Project based on Cats Organized Neatly
 | 
				
			||||||
@ -1,32 +1,222 @@
 | 
				
			|||||||
/*
 | 
					package school_project;  
 | 
				
			||||||
 * This Java source file was generated by the Gradle 'init' task.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
package school_project;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import javafx.application.Application;
 | 
					import javafx.application.Application;
 | 
				
			||||||
 | 
					import javafx.scene.Node;
 | 
				
			||||||
 | 
					import javafx.event.EventHandler;
 | 
				
			||||||
import javafx.scene.Group;
 | 
					import javafx.scene.Group;
 | 
				
			||||||
import javafx.scene.Scene;
 | 
					import javafx.scene.Scene;
 | 
				
			||||||
import javafx.scene.control.Button;
 | 
					import javafx.scene.Cursor;
 | 
				
			||||||
 | 
					import javafx.scene.input.KeyEvent;
 | 
				
			||||||
 | 
					import javafx.scene.input.MouseEvent;
 | 
				
			||||||
 | 
					import javafx.scene.paint.Color;  
 | 
				
			||||||
 | 
					import javafx.scene.shape.Polygon;
 | 
				
			||||||
 | 
					import javafx.scene.transform.Rotate;
 | 
				
			||||||
 | 
					import javafx.animation.RotateTransition;
 | 
				
			||||||
import javafx.stage.Stage;
 | 
					import javafx.stage.Stage;
 | 
				
			||||||
 | 
					import javafx.util.Duration;
 | 
				
			||||||
 | 
					public class Controller extends Application{
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						double x;
 | 
				
			||||||
 | 
						double y;
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						 
 | 
				
			||||||
 | 
						public void start(Stage primaryStage) throws Exception {
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
							Polygon piece1 = new Polygon();
 | 
				
			||||||
 | 
							Polygon piece2 = new Polygon();
 | 
				
			||||||
 | 
							Polygon piece3 = new Polygon();
 | 
				
			||||||
 | 
							Polygon piece4 = new Polygon();
 | 
				
			||||||
 | 
							Polygon piece5 = new Polygon();
 | 
				
			||||||
 | 
							Polygon piece6 = new Polygon();
 | 
				
			||||||
 | 
							Polygon piece7 = new Polygon();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Controller extends Application {
 | 
							
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
							 piece1.getPoints().addAll(new Double [] {
 | 
				
			||||||
 | 
									 0.0,0.0,
 | 
				
			||||||
 | 
									 200.0,0.0,
 | 
				
			||||||
 | 
									 200.0,200.0,
 | 
				
			||||||
 | 
									 100.0,200.0,
 | 
				
			||||||
 | 
									 100.0,100.0,
 | 
				
			||||||
 | 
									 0.0,100.0});
 | 
				
			||||||
 | 
							 
 | 
				
			||||||
 | 
							 piece2.getPoints().addAll(new Double [] {
 | 
				
			||||||
 | 
									 100.0,0.0,
 | 
				
			||||||
 | 
									 200.0,0.0,
 | 
				
			||||||
 | 
									 200.0,300.0,
 | 
				
			||||||
 | 
									 100.0,300.0,
 | 
				
			||||||
 | 
									 });
 | 
				
			||||||
 | 
							 
 | 
				
			||||||
 | 
							 piece3.getPoints().addAll(new Double [] {
 | 
				
			||||||
 | 
									 0.0,0.0,
 | 
				
			||||||
 | 
									 200.0,0.0,
 | 
				
			||||||
 | 
									 200.0,200.0,
 | 
				
			||||||
 | 
									 0.0,200.0,
 | 
				
			||||||
 | 
									 });
 | 
				
			||||||
 | 
							 
 | 
				
			||||||
 | 
							 piece4.getPoints().addAll(new Double [] {
 | 
				
			||||||
 | 
									 0.0,0.0,
 | 
				
			||||||
 | 
									 200.0,0.0,
 | 
				
			||||||
 | 
									 200.0,300.0,
 | 
				
			||||||
 | 
									 0.0,300.0,
 | 
				
			||||||
 | 
									 
 | 
				
			||||||
 | 
							 });
 | 
				
			||||||
 | 
							 
 | 
				
			||||||
 | 
							 piece5.getPoints().addAll(new Double [] {
 | 
				
			||||||
 | 
									 0.0,0.0,
 | 
				
			||||||
 | 
									 100.0,0.0,
 | 
				
			||||||
 | 
									 100.0,100.0,
 | 
				
			||||||
 | 
									 0.0,100.0,
 | 
				
			||||||
 | 
									 });
 | 
				
			||||||
 | 
							 
 | 
				
			||||||
 | 
							 piece6.getPoints().addAll(new Double [] {
 | 
				
			||||||
 | 
									 0.0,0.0,
 | 
				
			||||||
 | 
									 200.0,0.0,
 | 
				
			||||||
 | 
									 200.0,300.0,
 | 
				
			||||||
 | 
									 100.0,300.0,
 | 
				
			||||||
 | 
									 100.0,100.0,
 | 
				
			||||||
 | 
									 0.0,100.0});
 | 
				
			||||||
 | 
							 
 | 
				
			||||||
 | 
							 piece7.getPoints().addAll(new Double [] {
 | 
				
			||||||
 | 
									 100.0,0.0,
 | 
				
			||||||
 | 
									 200.0,0.0,
 | 
				
			||||||
 | 
									 200.0,200.0,
 | 
				
			||||||
 | 
									 100.0,200.0,
 | 
				
			||||||
 | 
									 });
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
							 /*for(int i ; i<tab.lenght ; i++ ) {
 | 
				
			||||||
 | 
								for (int j , i<tab.widnth , j++) {
 | 
				
			||||||
 | 
									
 | 
				
			||||||
 | 
									if (tab[0][0]==TRUE;) {
 | 
				
			||||||
 | 
										if(tab[
 | 
				
			||||||
 | 
									
 | 
				
			||||||
 | 
										
 | 
				
			||||||
 | 
									}
 | 
				
			||||||
 | 
								}
 | 
				
			||||||
 | 
							}*/
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
							 Group root = new Group();  
 | 
				
			||||||
 | 
						        root.getChildren().addAll(piece2,piece1,piece3,piece4,piece5,piece6,piece7/*,....,pieceN*/);  
 | 
				
			||||||
 | 
						        Scene scene = new Scene(root,690,650,Color.WHEAT);  
 | 
				
			||||||
 | 
						        root.getChildren().forEach(n -> makeDraggable((Polygon) n));
 | 
				
			||||||
 | 
						        root.getChildren().forEach(n -> rotation((Polygon) n, scene));
 | 
				
			||||||
 | 
						        primaryStage.setScene(scene);  
 | 
				
			||||||
 | 
						        primaryStage.setTitle("piece 1"); 
 | 
				
			||||||
 | 
						        
 | 
				
			||||||
 | 
						        primaryStage.show(); 
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
							 
 | 
				
			||||||
 | 
							 piece1.setFill(Color.LIMEGREEN);
 | 
				
			||||||
 | 
							 piece1.setStroke(Color.BLACK);
 | 
				
			||||||
 | 
							 piece1.setStrokeWidth(3);
 | 
				
			||||||
 | 
							 
 | 
				
			||||||
 | 
							 piece2.setFill(Color.LIMEGREEN);
 | 
				
			||||||
 | 
							 piece2.setStroke(Color.BLACK);
 | 
				
			||||||
 | 
							 piece2.setStrokeWidth(3);
 | 
				
			||||||
 | 
							 
 | 
				
			||||||
 | 
							 piece3.setFill(Color.LIMEGREEN);
 | 
				
			||||||
 | 
							 piece3.setStroke(Color.BLACK);
 | 
				
			||||||
 | 
							 piece3.setStrokeWidth(3);
 | 
				
			||||||
 | 
							 
 | 
				
			||||||
 | 
							 piece4.setFill(Color.LIMEGREEN);
 | 
				
			||||||
 | 
							 piece4.setStroke(Color.BLACK);
 | 
				
			||||||
 | 
							 piece4.setStrokeWidth(3);
 | 
				
			||||||
 | 
							 
 | 
				
			||||||
 | 
							 piece5.setFill(Color.LIMEGREEN);
 | 
				
			||||||
 | 
							 piece5.setStroke(Color.BLACK);
 | 
				
			||||||
 | 
							 piece5.setStrokeWidth(3);
 | 
				
			||||||
 | 
							 
 | 
				
			||||||
 | 
							 piece6.setFill(Color.LIMEGREEN);
 | 
				
			||||||
 | 
							 piece6.setStroke(Color.BLACK);
 | 
				
			||||||
 | 
							 piece6.setStrokeWidth(3);
 | 
				
			||||||
 | 
							 
 | 
				
			||||||
 | 
							 piece7.setFill(Color.LIMEGREEN);
 | 
				
			||||||
 | 
							 piece7.setStroke(Color.BLACK);
 | 
				
			||||||
 | 
							 piece7.setStrokeWidth(3);
 | 
				
			||||||
 | 
							 		 
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						//double click delayed bug to fix
 | 
				
			||||||
 | 
						//ftm just the last piece implemented can be rotated 
 | 
				
			||||||
 | 
						public static void rotaterght (Node node) {
 | 
				
			||||||
 | 
							 RotateTransition rotaterght = new RotateTransition();
 | 
				
			||||||
 | 
								//setting attributes for the RotateTransition  
 | 
				
			||||||
 | 
								 rotaterght.setByAngle(90);
 | 
				
			||||||
 | 
								 rotaterght.autoReverseProperty();
 | 
				
			||||||
 | 
								 rotaterght.setDuration(Duration.millis(1000));
 | 
				
			||||||
 | 
								 rotaterght.setNode(node);
 | 
				
			||||||
 | 
								 rotaterght.setAxis(Rotate.Z_AXIS);
 | 
				
			||||||
 | 
								 rotaterght.play();}
 | 
				
			||||||
 | 
						 
 | 
				
			||||||
 | 
						 public static void rotatelft (Node node) {	 
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
								 RotateTransition rotatelft = new RotateTransition();
 | 
				
			||||||
 | 
								 
 | 
				
			||||||
 | 
								 rotatelft.setByAngle(-90);// minus to rotate to the left
 | 
				
			||||||
 | 
								 rotatelft.autoReverseProperty();
 | 
				
			||||||
 | 
								 rotatelft.setDuration(Duration.millis(1000));
 | 
				
			||||||
 | 
								 rotatelft.setNode(node);
 | 
				
			||||||
 | 
								 rotatelft.setAxis(Rotate.Z_AXIS);
 | 
				
			||||||
 | 
								 rotatelft.play();}
 | 
				
			||||||
 | 
						 
 | 
				
			||||||
 | 
						 public void rotation (Polygon node, Scene scene) {
 | 
				
			||||||
 | 
							  scene.setOnKeyPressed(new EventHandler<KeyEvent>() {
 | 
				
			||||||
 | 
								 public void handle(KeyEvent event) {// 'event' means corresponds to clicking on the clipboard
 | 
				
			||||||
 | 
									 switch (event.getCode()) {// 'getCode' gets the code of the key pressed on the clipboard
 | 
				
			||||||
 | 
									 case RIGHT: rotaterght(node);   break;
 | 
				
			||||||
 | 
									 //args to set 
 | 
				
			||||||
 | 
									 case LEFT: rotatelft(node);  break;
 | 
				
			||||||
 | 
									 default: System.out.println("this case hasn't been taken in charge yet");
 | 
				
			||||||
 | 
									 
 | 
				
			||||||
 | 
									 }
 | 
				
			||||||
 | 
								 }
 | 
				
			||||||
 | 
						  });
 | 
				
			||||||
 | 
						  }
 | 
				
			||||||
 | 
								  
 | 
				
			||||||
 | 
						 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
						  public void makeDraggable(Polygon node) {
 | 
				
			||||||
    public void start(Stage primaryStage) throws Exception {
 | 
							 	node.setOnMousePressed(new EventHandler<MouseEvent>() {
 | 
				
			||||||
        primaryStage.setTitle("test");
 | 
								  @Override public void handle(MouseEvent mouseEvent) {
 | 
				
			||||||
        Button btn = new Button("test");
 | 
								    // record a (x,y) distance for the drag and drop operation.
 | 
				
			||||||
        btn.setOnAction(event -> System.out.println("hey"));
 | 
								    x = node.getLayoutX() - mouseEvent.getSceneX();
 | 
				
			||||||
 | 
								    y = node.getLayoutY() - mouseEvent.getSceneY();
 | 
				
			||||||
 | 
								    node.requestFocus();
 | 
				
			||||||
 | 
								    node.setFocusTraversable(true);
 | 
				
			||||||
 | 
								    node.focusedProperty();
 | 
				
			||||||
 | 
								    node.focusVisibleProperty();
 | 
				
			||||||
 | 
								    /*node.setFocused(true);*/
 | 
				
			||||||
 | 
								    node.setCursor(Cursor.CLOSED_HAND);
 | 
				
			||||||
 | 
								    node.setFill(Color.AZURE);
 | 
				
			||||||
 | 
								  }
 | 
				
			||||||
 | 
								});
 | 
				
			||||||
 | 
							 
 | 
				
			||||||
 | 
								node.setOnMouseReleased(new EventHandler<MouseEvent>() {
 | 
				
			||||||
 | 
								  @Override public void handle(MouseEvent mouseEvent) {
 | 
				
			||||||
 | 
								    node.setCursor(Cursor.HAND);
 | 
				
			||||||
 | 
								    node.setFill(Color.LIMEGREEN);
 | 
				
			||||||
 | 
								  }
 | 
				
			||||||
 | 
								});
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
								node.setOnMouseDragged(new EventHandler<MouseEvent>() {
 | 
				
			||||||
 | 
								  @Override public void handle(MouseEvent mouseEvent) {
 | 
				
			||||||
 | 
								    node.setLayoutX(mouseEvent.getSceneX() + x);
 | 
				
			||||||
 | 
								    node.setLayoutY(mouseEvent.getSceneY() + y);
 | 
				
			||||||
 | 
								  }
 | 
				
			||||||
 | 
								});
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
								node.setOnMouseEntered(new EventHandler<MouseEvent>() {
 | 
				
			||||||
 | 
								  @Override public void handle(MouseEvent mouseEvent) {
 | 
				
			||||||
 | 
								    node.setCursor(Cursor.HAND);
 | 
				
			||||||
 | 
								  }
 | 
				
			||||||
 | 
								});
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
							 }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        Group root = new Group();
 | 
						
 | 
				
			||||||
        root.getChildren().add(btn);
 | 
						public static void main(String[] args) {  
 | 
				
			||||||
 | 
					        launch(args);  
 | 
				
			||||||
        Scene scene = new Scene(root, 300,300);
 | 
					 | 
				
			||||||
        primaryStage.setScene(scene);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        primaryStage.show();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static void main(String[] args) {
 | 
					 | 
				
			||||||
       launch();
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										
											BIN
										
									
								
								gradle/wrapper/gradle-wrapper.jar
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								gradle/wrapper/gradle-wrapper.jar
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										2
									
								
								gradle/wrapper/gradle-wrapper.properties
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										2
									
								
								gradle/wrapper/gradle-wrapper.properties
									
									
									
									
										vendored
									
									
								
							@ -1,6 +1,6 @@
 | 
				
			|||||||
distributionBase=GRADLE_USER_HOME
 | 
					distributionBase=GRADLE_USER_HOME
 | 
				
			||||||
distributionPath=wrapper/dists
 | 
					distributionPath=wrapper/dists
 | 
				
			||||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.0-bin.zip
 | 
					distributionUrl=https\://services.gradle.org/distributions/gradle-7.6-bin.zip
 | 
				
			||||||
networkTimeout=10000
 | 
					networkTimeout=10000
 | 
				
			||||||
zipStoreBase=GRADLE_USER_HOME
 | 
					zipStoreBase=GRADLE_USER_HOME
 | 
				
			||||||
zipStorePath=wrapper/dists
 | 
					zipStorePath=wrapper/dists
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										4
									
								
								gradlew
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										4
									
								
								gradlew
									
									
									
									
										vendored
									
									
								
							@ -144,7 +144,7 @@ if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
 | 
				
			|||||||
    case $MAX_FD in #(
 | 
					    case $MAX_FD in #(
 | 
				
			||||||
      max*)
 | 
					      max*)
 | 
				
			||||||
        # In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
 | 
					        # In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
 | 
				
			||||||
        # shellcheck disable=SC3045
 | 
					        # shellcheck disable=SC3045 
 | 
				
			||||||
        MAX_FD=$( ulimit -H -n ) ||
 | 
					        MAX_FD=$( ulimit -H -n ) ||
 | 
				
			||||||
            warn "Could not query maximum file descriptor limit"
 | 
					            warn "Could not query maximum file descriptor limit"
 | 
				
			||||||
    esac
 | 
					    esac
 | 
				
			||||||
@ -152,7 +152,7 @@ if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
 | 
				
			|||||||
      '' | soft) :;; #(
 | 
					      '' | soft) :;; #(
 | 
				
			||||||
      *)
 | 
					      *)
 | 
				
			||||||
        # In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
 | 
					        # In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
 | 
				
			||||||
        # shellcheck disable=SC3045
 | 
					        # shellcheck disable=SC3045 
 | 
				
			||||||
        ulimit -n "$MAX_FD" ||
 | 
					        ulimit -n "$MAX_FD" ||
 | 
				
			||||||
            warn "Could not set maximum file descriptor limit to $MAX_FD"
 | 
					            warn "Could not set maximum file descriptor limit to $MAX_FD"
 | 
				
			||||||
    esac
 | 
					    esac
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										82
									
								
								misc/pre-commit.sh
									
									
									
									
									
										Executable file
									
								
							
							
						
						
									
										82
									
								
								misc/pre-commit.sh
									
									
									
									
									
										Executable file
									
								
							@ -0,0 +1,82 @@
 | 
				
			|||||||
 | 
					#!/bin/sh
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					echo 'Lovely Idea';
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					BASE_DIR="$(dirname $(readlink -f $0))/.."
 | 
				
			||||||
 | 
					cd $BASE_DIR
 | 
				
			||||||
 | 
					echo $BASE_DIR
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function clean() {
 | 
				
			||||||
 | 
						echo "Cleaning the folder"
 | 
				
			||||||
 | 
						$BASE_DIR/gradlew clean
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function build() {
 | 
				
			||||||
 | 
						echo "Building the project"
 | 
				
			||||||
 | 
						$BASE_DIR/gradlew build
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function test() {
 | 
				
			||||||
 | 
						echo "Testing the project"
 | 
				
			||||||
 | 
						$BASE_DIR/gradlew test
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function run() {
 | 
				
			||||||
 | 
						echo "Running the project"
 | 
				
			||||||
 | 
						$BASE_DIR/gradlew run &
 | 
				
			||||||
 | 
						_PID=$!
 | 
				
			||||||
 | 
						sleep 3
 | 
				
			||||||
 | 
						killpid $_PID
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function check_syntax() {
 | 
				
			||||||
 | 
						echo "Checking the syntax"
 | 
				
			||||||
 | 
						echo 'TODO Tonitch: check syntax script'
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					function make_archive() {
 | 
				
			||||||
 | 
						echo "Creating the archive on the parent folder"
 | 
				
			||||||
 | 
						tar --create --gzip --exclude-vcs --exclude-vcs-ignores -f ../archive.tar.gz "${BASE_DIR}/{app/, gradle/, gralew, gradlew.bat, settings.gradle}"
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					case $1 in
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						clean )
 | 
				
			||||||
 | 
							clean ;;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						build )
 | 
				
			||||||
 | 
							build ;;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						test )
 | 
				
			||||||
 | 
							test ;;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						run )
 | 
				
			||||||
 | 
							run ;;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						syntax )
 | 
				
			||||||
 | 
							check_syntax ;;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						archive )
 | 
				
			||||||
 | 
							clean &&
 | 
				
			||||||
 | 
							build &&
 | 
				
			||||||
 | 
							test &&
 | 
				
			||||||
 | 
							run &&
 | 
				
			||||||
 | 
							check_syntax &&
 | 
				
			||||||
 | 
							make_archive ;;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						all )
 | 
				
			||||||
 | 
							clean &&
 | 
				
			||||||
 | 
							build &&
 | 
				
			||||||
 | 
							test &&
 | 
				
			||||||
 | 
							run &&
 | 
				
			||||||
 | 
							check_syntax ;;
 | 
				
			||||||
 | 
						* )
 | 
				
			||||||
 | 
							clean &&
 | 
				
			||||||
 | 
							build &&
 | 
				
			||||||
 | 
							test &&
 | 
				
			||||||
 | 
							check_syntax ;;
 | 
				
			||||||
 | 
					esac
 | 
				
			||||||
							
								
								
									
										77
									
								
								prototypes/cat_puzzle.py
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										77
									
								
								prototypes/cat_puzzle.py
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,77 @@
 | 
				
			|||||||
 | 
					import os
 | 
				
			||||||
 | 
					import rotate_matrix
 | 
				
			||||||
 | 
					def turn_piece(piece):      #based on a matrix MxN ie [(0,0),(0,0),(0,0)] m = 3 and n = 2
 | 
				
			||||||
 | 
					    new_piece = rotate_matrix.clockwise(piece)
 | 
				
			||||||
 | 
					    return new_piece
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					game = True
 | 
				
			||||||
 | 
					while game:
 | 
				
			||||||
 | 
					    print('Bienvenue dans le jeu cat puzzle')
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    choose_level = 0
 | 
				
			||||||
 | 
					    while choose_level == 0:
 | 
				
			||||||
 | 
					        choose_level = input('Choissisez un niveau à résoudre\n')   #choose a level of the game
 | 
				
			||||||
 | 
					        try:
 | 
				
			||||||
 | 
					            choose_level = int(choose_level)
 | 
				
			||||||
 | 
					        except ValueError:
 | 
				
			||||||
 | 
					            choose_level= 0
 | 
				
			||||||
 | 
					            print('Il me faut un nombre')
 | 
				
			||||||
 | 
					        if choose_level!=1:
 | 
				
			||||||
 | 
					            choose_level = 0
 | 
				
			||||||
 | 
					            print('Il n\'existe que le niveau 1 pour l\'instant')
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    print('Découvrons ensemeble le niveau',choose_level)     #make a first level
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if choose_level ==1:        #select the level one and print it 
 | 
				
			||||||
 | 
					        level_one = [(1,1,1),(1,1,0),(1,1,1)]
 | 
				
			||||||
 | 
					        print(level_one[0])
 | 
				
			||||||
 | 
					        print(level_one[1])
 | 
				
			||||||
 | 
					        print(level_one[2])
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    print('Voilà les pièces que vous disposez pour complèter le puzzle')     #make piece for resolve the puzzle 
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    piece_for_level = {
 | 
				
			||||||
 | 
					        1:[(1,1),(1,0)],2:[(1,0),(1,0),(1,0)],3:[(1,1)]}
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    print('Voilà la pièce 1:')     #show the piece at the player
 | 
				
			||||||
 | 
					    for i in piece_for_level[1]:
 | 
				
			||||||
 | 
					        print(i)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    print('Voilà la pièce 2:')
 | 
				
			||||||
 | 
					    for i in piece_for_level[2]:
 | 
				
			||||||
 | 
					        print(i)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    print('Voilà la pièce 3:')
 | 
				
			||||||
 | 
					    for i in piece_for_level[3]:
 | 
				
			||||||
 | 
					        print(i)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    choose_piece = 0
 | 
				
			||||||
 | 
					    while choose_piece ==0:
 | 
				
			||||||
 | 
					        choose_piece = input('Choissisez la pièce que vous voulez bouger ? ')   #choice of the piece to move 
 | 
				
			||||||
 | 
					        try:
 | 
				
			||||||
 | 
					            choose_piece = int(choose_piece)  
 | 
				
			||||||
 | 
					        except ValueError:
 | 
				
			||||||
 | 
					            choose_piece =0
 | 
				
			||||||
 | 
					            print('J\'ai besoin d\'un nombre')
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    move_piece = input('Voulez vous tournez la pièce ? (o/n)\n')
 | 
				
			||||||
 | 
					    if move_piece== 'o':
 | 
				
			||||||
 | 
					        print('Voilà la pièce tourner')
 | 
				
			||||||
 | 
					        piece_turn = turn_piece(piece_for_level[choose_piece])
 | 
				
			||||||
 | 
					        for i in piece_turn:
 | 
				
			||||||
 | 
					            print(i)
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					    m = input('A quelle ligne voulez-vous mettre la pièce ? ')
 | 
				
			||||||
 | 
					    n = input("A quelle colonne voulez-vous mettre la pièce ? ")
 | 
				
			||||||
 | 
					    m,n=m-1,n-1
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    game=False
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					os.system('pause')
 | 
				
			||||||
		Reference in New Issue
	
	Block a user