An other method to avoid all type of white
Antho free to change this one I'm a little to lazy at this time
This commit is contained in:
		@ -6,6 +6,7 @@ import javafx.scene.paint.Paint;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.Random;
 | 
			
		||||
 | 
			
		||||
import static javafx.scene.paint.Color.WHITE;
 | 
			
		||||
import static javafx.scene.paint.Color.color;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@ -23,12 +24,9 @@ public class Piece extends Shape{
 | 
			
		||||
    public Piece(boolean[][] matrix) {
 | 
			
		||||
        super(matrix);
 | 
			
		||||
        Random rand = new Random();
 | 
			
		||||
        color = new Color(rand.nextDouble(), rand.nextDouble(), rand.nextDouble(), 1);
 | 
			
		||||
        while(color.equals(Color.WHITE)) {
 | 
			
		||||
            color = new Color(rand.nextDouble(), rand.nextDouble(), rand.nextDouble(), 1);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
        color = new Color((rand.nextDouble()%190), (rand.nextDouble()%190), (rand.nextDouble()%190), 1);
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
    public void setColor(Paint p){
 | 
			
		||||
        color = p;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
		Reference in New Issue
	
	Block a user