Merge branch 'master' of https://git.herisson.ovh/undefined_name/School_Project
This commit is contained in:
		
							
								
								
									
										46
									
								
								app/src/main/java/school_project/Map.java
									
									
									
									
									
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										46
									
								
								app/src/main/java/school_project/Map.java
									
									
									
									
									
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package school_project;
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import java.util.ArrayList;
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import java.util.Arrays;
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/**
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 * Represent the map with its pieces.
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 * Every piece has a position element that represent its position on the map
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 */
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public class Map extends Shape{
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    private final ArrayList<Piece> pieces = new ArrayList<>();
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    public Map(boolean[][] matrix) {
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        super(matrix);
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    }
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    public void addPiece(Piece piece){
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        piece.setLinked_map(this);
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        pieces.add(piece);
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    }
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    /**
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     * Return a matrix with all used space on the map to see if a piece can fit in a space
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     *
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     * @return matrix of boolean with false being the not used space
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     */
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    public boolean[][] getUsedSpace(){
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        // Copy of the map to avoid side effect
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        boolean[][] used = new boolean[height][width];
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        for (int i = 0; i < height; i++) {
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            used[i] = Arrays.copyOf(matrix[i], width);
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        }
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        for (Piece p : pieces) {
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            for(int x = 0; x < p.height; x++){
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                for(int y = 0; y < p.width; y++){
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                    if (p.getShape()[x][y]){
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                        used[p.getPosition().x + x][p.getPosition().y + y] = false;
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                    }
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                }
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            }
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        }
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        return used;
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    }
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}
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										59
									
								
								app/src/main/java/school_project/Piece.java
									
									
									
									
									
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										59
									
								
								app/src/main/java/school_project/Piece.java
									
									
									
									
									
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package school_project;
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/**
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 * Represent a Piece in the game.
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 * Every Piece should be contained in a Map Object.
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 * A piece has a position witch is the position of its top-leftest position in its matrix.
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 * If the piece is not placed in the Map (in a floating state) the position should be null;
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 */
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public class Piece extends Shape{
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    private Vec2 Position;
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    private Map linked_map;
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    public Piece() {
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        super();
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    }
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    public Piece(boolean[][] matrix) {
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        super(matrix);
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    }
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    public Vec2 getPosition() {
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        return Position;
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    }
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    public void setPosition(Vec2 position){
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        if (linked_map == null) {
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            return;
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        }
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        this.Position = position;
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    }
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    /**
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     * set the map the piece is into the the map argument
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     * @param map map where to place the piece
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     */
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    public void setLinked_map(Map map){
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        this.linked_map = map;
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    }
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    /**
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     * Rotate the matrix of the piece. Used when the player right click
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     *
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     * @param times Set the amount of time the rotation should be executed. Should be set between 1 and 3.
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     */
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    public void RotateRight(int times){
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        while(times > 0) {
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            boolean[][] temp_matrix = new boolean[width][height];
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            for (int i = 0; i < width; i++) {
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                for (int j = 0; j < height; j++) {
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                    temp_matrix[i][j] = matrix[-j+height-1][i];
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                }
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            }
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            times--;
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            matrix = temp_matrix;
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        }
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    }
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}
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										44
									
								
								app/src/main/java/school_project/Shape.java
									
									
									
									
									
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										44
									
								
								app/src/main/java/school_project/Shape.java
									
									
									
									
									
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package school_project;
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/**
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 * Base class for everything that is a shape kind, like map and pieces
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 * it contain a matrix of boolean where the shape is defined by the true's
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 */
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public class Shape {
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    protected boolean[][] matrix;
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    protected int height, width;
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    public Shape() {
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        matrix = new boolean[0][0];
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    }
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    public Shape(boolean[][] matrix){
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        this.setShape(matrix);
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    }
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    public void setShape(boolean[][] matrix) throws IllegalArgumentException{
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        height = matrix.length;
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        width = matrix[0].length;
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        for (boolean[] row: matrix){
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            if(row.length != width){
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                throw new IllegalArgumentException("The argument should be a square matrix");
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            }
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        }
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        this.matrix = matrix;
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    }
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    public int getHeight() {
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        return height;
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    }
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    public int getWidth() {
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        return width;
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    }
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    public boolean[][] getShape() {
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        return matrix;
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    }
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}
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										19
									
								
								app/src/main/java/school_project/Vec2.java
									
									
									
									
									
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								app/src/main/java/school_project/Vec2.java
									
									
									
									
									
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package school_project;
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/**
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 * This is used to represent a position/vector/... any ensemble of 2 elements that have to work together in
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 * a plan. This way we can use some basic operations over them.
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 */
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public class Vec2 {
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    public int x, y;
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    public Vec2() {
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        x = 0;
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        y = 0;
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    }
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    public Vec2(int x, int y ){
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        this.x = x;
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        this.y = y;
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    }
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}
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										35
									
								
								app/src/test/java/school_project/MapTest.java
									
									
									
									
									
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										35
									
								
								app/src/test/java/school_project/MapTest.java
									
									
									
									
									
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package school_project;
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import org.junit.jupiter.api.Test;
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import static org.junit.jupiter.api.Assertions.*;
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class MapTest {
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    @Test
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    void getUsedSpace() {
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        boolean[][] map_matrix = {
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                {false, true, true, false},
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                {false, true, true, true},
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                {true, true, true, false},
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                {false, true, true, true}
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        };
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        Map testMap = new Map(map_matrix);
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        boolean[][] piece1_matrix = {
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                {true, true},
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                {true, true},
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        };
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        Piece piece1 = new Piece(piece1_matrix);
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        testMap.addPiece(piece1);
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        piece1.setPosition(new Vec2(0,1));
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        boolean[][] result_matrix = {
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                {false, false, false, false},
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                {false, false, false, true},
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                {true, true, true, false},
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                {false, true, true, true}
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        };
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        assertArrayEquals(result_matrix, testMap.getUsedSpace());
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    }
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}
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										60
									
								
								app/src/test/java/school_project/PieceTest.java
									
									
									
									
									
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										60
									
								
								app/src/test/java/school_project/PieceTest.java
									
									
									
									
									
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							@ -0,0 +1,60 @@
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package school_project;
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import org.junit.jupiter.api.Test;
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import static org.junit.jupiter.api.Assertions.*;
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class PieceTest {
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    @Test
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    void rotateRight() {
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        boolean[][] piece1_matrix = {
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            {true, false, false},
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            {false, true, false},
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            {true, true, false},
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        };
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        boolean[][] piece1_matrix_result = {
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                {true, false, true},
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                {true, true, false},
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                {false, false, false},
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        };
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        boolean[][] piece2_matrix = {
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                {true},
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                {false},
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                {true},
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        };
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        boolean[][] piece2_matrix_result = {
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                {true, false, true},
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        };
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        boolean[][] piece3_matrix_result = {
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                {false, false, false},
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                {false, true, true},
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                {true, false, true},
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        };
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        Piece piece1 = new Piece();
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        piece1.setShape(piece1_matrix);
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        Piece piece2 = new Piece(piece2_matrix);
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        Piece piece3 = new Piece(piece1_matrix);
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        Piece piece4 = new Piece(piece1_matrix);
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        piece1.RotateRight(1);
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        assertArrayEquals(piece1_matrix_result, piece1.getShape());
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        piece2.RotateRight(1);
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        assertArrayEquals(piece2_matrix_result, piece2.getShape());
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        piece3.RotateRight(3);
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        assertArrayEquals(piece3_matrix_result, piece3.getShape());
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        piece4.RotateRight(3);
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        assertNotEquals(piece1_matrix_result, piece4.getShape());
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    }
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}
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										48
									
								
								app/src/test/java/school_project/ShapeTest.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										48
									
								
								app/src/test/java/school_project/ShapeTest.java
									
									
									
									
									
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							@ -0,0 +1,48 @@
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package school_project;
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import org.junit.jupiter.api.Test;
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import static org.junit.jupiter.api.Assertions.*;
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class ShapeTest {
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    @Test
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    void setShape() {
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        boolean[][] matrix_shape1 = {
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                {true, false},
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                {true, true},
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                {true, false}
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        };
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        boolean[][] matrix_shape2 = {
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                {true, false, true},
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                {true, true, true},
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                {true, false, true},
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        };
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        boolean[][] matrix_shape3 = {
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                {true, false, true},
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                {true, true}
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        };
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        boolean[][] matrix_shape4 = {
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                {true},
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                {false},
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                {true}
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        };
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        Shape shape1 = new Shape();
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        shape1.setShape(matrix_shape1);
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        assertEquals(3, shape1.getHeight());
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        assertEquals(2, shape1.getWidth());
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        Shape shape2 = new Shape(matrix_shape2);
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        assertEquals(3, shape2.getHeight());
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        assertEquals(3, shape2.getWidth());
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        assertThrows(IllegalArgumentException.class, () -> new Shape(matrix_shape3));
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        Shape shape4 = new Shape(matrix_shape4);
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        assertEquals(3, shape4.getHeight());
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        assertEquals(1, shape4.getWidth());
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    }
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}
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