Clear CreateLevel1 to make a new class

This commit is contained in:
Mat
2023-04-30 13:44:08 +02:00
parent 02b4ab8a35
commit d455b7f450
3 changed files with 21 additions and 48 deletions

View File

@ -20,17 +20,10 @@ import javafx.stage.Stage;
public class Controller extends Application {
private Stage stage;
//set up scene one
private Scene Menu;
private BorderPane BdP;
private Label title;
private Button Play;
private Button Select_level;
private Button Trophy;
//set up scene 2
private Scene Level_menu;
private GridPane GdP;
private Button bck_menu;
//set up scene 3
private Scene Level_menu2;
private GridPane GdP2;
@ -49,16 +42,6 @@ public class Controller extends Application {
private Button Day_1;
private Button Day_2;
private Button Day_3;
private Button _1;
private Button _2;
private Button _3;
private Button _4;
private Button _5;
private Button _6;
private Button _7;
private Button _8;
private Button _9;
private Button _10;
public void start(Stage primaryStage) {
//set up the page
@ -73,37 +56,7 @@ public class Controller extends Application {
}
private Scene createLevel_menu(){
bck_menu = new Button("Back to the menu");
bck_menu.setOnAction(event -> switchScenes(Menu));
ColumnConstraints col_1 = new ColumnConstraints();
col_1.setPercentWidth(33);
ColumnConstraints col_2 = new ColumnConstraints();
col_2.setPercentWidth(33);
ColumnConstraints col_3 = new ColumnConstraints();
col_3.setPercentWidth(34);
GdP.getColumnConstraints().addAll(col_1,col_2,col_3);
//GdP.setGridLinesVisible(true);
GridPane.setHalignment(_1, HPos.CENTER);
GridPane.setHalignment(_2, HPos.CENTER);
GridPane.setHalignment(_3, HPos.CENTER);
GridPane.setHalignment(_4, HPos.CENTER);
GridPane.setHalignment(_5, HPos.CENTER);
GridPane.setHalignment(_6, HPos.CENTER);
GridPane.setHalignment(_7, HPos.CENTER);
GridPane.setHalignment(_8, HPos.CENTER);
GridPane.setHalignment(_9, HPos.CENTER);
GridPane.setHalignment(_10, HPos.CENTER);
GridPane.setHalignment(Day_2, HPos.LEFT);
GridPane.setHalignment(Day_3, HPos.RIGHT);
GridPane.setHalignment(bck_menu, HPos.CENTER);
Day_2.setOnAction(event -> switchScenes(Level_menu2));
return Level_menu;
}
private Scene createLevel_Menu2(){
bck_menu = new Button("Back to menu");
bck_menu.setOnAction(event -> switchScenes(Menu));