Finish initiate all the button in the gridPane For MenuLevel
	
		
			
	
		
	
	
		
	
		
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		@ -35,8 +35,6 @@ public class MenuLevelDay1 extends GridPane {
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        Level_button[1] = new Button("2");
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					        Level_button[1] = new Button("2");
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        Level_button[2]= new Button("3");
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					        Level_button[2]= new Button("3");
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        Level_button[3]= new Button("4");
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					        Level_button[3]= new Button("4");
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        Level_button[4] = new Button("5");
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        Level_button[5]= new Button("6");
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        Level_button[6] = new Button("7");
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					        Level_button[6] = new Button("7");
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        Level_button[7] = new Button("8");
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					        Level_button[7] = new Button("8");
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        Level_button[8] = new Button("9");
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					        Level_button[8] = new Button("9");
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@ -44,6 +42,8 @@ public class MenuLevelDay1 extends GridPane {
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        Level_button[10] = new Button("Day 2");
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					        Level_button[10] = new Button("Day 2");
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        Level_button[11] = new Button("Day 3");
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					        Level_button[11] = new Button("Day 3");
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        Level_button[12] = new Button("Back to menu");
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					        Level_button[12] = new Button("Back to menu");
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					        Level_button[4] = new Button("5");
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					        Level_button[5]= new Button("6");
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        //add to the good position in gridpane all the button
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					        //add to the good position in gridpane all the button
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        GdP.add(Level_button[10],1,0);
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					        GdP.add(Level_button[10],1,0);
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        GdP.add(Level_button[11],1,0);
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					        GdP.add(Level_button[11],1,0);
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@ -1,9 +0,0 @@
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package school_project.Menu;
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import school_project.Menu.MenuLevelDay1;
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public class MenuLevelDay2 extends MenuLevelDay1 {
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    public MenuLevelDay2(){
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        super();
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    }
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}
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