File Parser for levels (#18)
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Co-authored-by: Debucquoy Anthony (tonitch) <debucquoy.anthony@gmail.com>
Reviewed-on: #18
Reviewed-by: Mat_02 <diletomatteo@gmail.com>
This commit is contained in:
2023-04-21 20:00:15 +02:00
parent ac368a6d19
commit 8749c23333
15 changed files with 819 additions and 12 deletions

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@ -14,11 +14,20 @@ public class Map extends Shape{
super(matrix);
}
public Map() {
super();
}
public void addPiece(Piece piece){
piece.setLinked_map(this);
pieces.add(piece);
}
public void addPiece(Piece[] pieces) {
for (Piece p : pieces)
this.addPiece(p);
}
/**
* Return a matrix with all used space on the map to see if a piece can fit in a space
*
@ -33,6 +42,8 @@ public class Map extends Shape{
}
for (Piece p : pieces) {
if(p.getPosition() == null)
continue;
for(int x = 0; x < p.height; x++){
for(int y = 0; y < p.width; y++){
if (p.getShape()[x][y]){
@ -43,4 +54,22 @@ public class Map extends Shape{
}
return used;
}
public ArrayList<Piece> getPieces() {
return pieces;
}
/**
* return a new Clean Map without any pieces on it for saving purpose
* @return a New Map Object without any pieces or saved data
*/
public Map getCleanedMap() {
try {
Map ret = (Map) this.clone();
ret.getPieces().clear();
return ret;
} catch (CloneNotSupportedException e) {
throw new RuntimeException(e);
}
}
}

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@ -0,0 +1,220 @@
package school_project.Parsers;
import school_project.Map;
import school_project.Piece;
import school_project.Utils.Bitwise;
import school_project.Vec2;
import java.io.*;
import java.util.Arrays;
public class BinaryParser implements FileParser {
@Override
public Map getLevel(File file, boolean saved_data) throws IOException {
Map ret;
FileInputStream fileStream = new FileInputStream(file);
byte[] level_data = ExtractLevelData(fileStream);
ret = new Map(ExtractMapFromLevelData(level_data));
ret.addPiece(ExtractPiecesFromLevelData(level_data, saved_data));
fileStream.close();
return ret;
}
@Override
public void saveLevel(File file, Map level_data, boolean save_data) throws IOException {
int byteSize = getByteSizeForMap(level_data, save_data);
byte[] data = new byte[byteSize];
int i = 0;
data[i++] = 'S'; data[i++] = 'M'; data[i++] = 'S';
data[i++] = (byte) level_data.getWidth(); data[i++] = (byte) level_data.getHeight();
for(byte b : BuildByteFromMatrix(level_data.getShape())){
data[i++] = b;
}
data[i++] = (byte) level_data.getPieces().size();
for (Piece p : level_data.getPieces()) {
data[i++] = Bitwise.NibbleToByte((byte) p.getWidth(), (byte) p.getHeight());
for(byte b : BuildByteFromMatrix(p.getShape())){
data[i++] = b;
}
}
if (save_data){
for (Piece p : level_data.getPieces()) {
Vec2 _piece_pos = p.getPosition();
if(_piece_pos == null){
data[i++] = 'F';
data[i++] = 'L';
}else{
data[i++] = (byte) _piece_pos.x;
data[i++] = (byte) _piece_pos.y;
}
}
}
data[i++] = 'S'; data[i++] = 'M'; data[i++] = 'E';
FileOutputStream save_file = new FileOutputStream(file);
save_file.write(data);
save_file.flush();
save_file.close();
}
/**
* Extract Level data from file content
* @param fileStream file stream to read extract data from
* @return Level data as an array of byte
* @throws IOException Expected if we can't read the file
*/
static byte[] ExtractLevelData(InputStream fileStream) throws IOException {
byte[] bytes = fileStream.readAllBytes();
int start_position = 0, end_position = 0;
for (int i = 0; i < bytes.length; i++) {
if(bytes[i] == 83 && bytes[i+1] == 77 && bytes[i+2] == 83){ // SMS
start_position = i+3;
break;
}
}
for (int i = start_position; i < bytes.length - 2; i++) {
if(bytes[i] == 83 && bytes[i+1] == 77 && bytes[i+2] == 69){ // SME
end_position = i;
break;
}
}
return Arrays.copyOfRange(bytes, start_position, end_position);
}
/**
* Get Pieces out of the level data
*
* @param levelData full data of the level without header and footer
* @param saved_data Should extract saved data and included it in the pieces
* @return array of Piece from level data
*/
static Piece[] ExtractPiecesFromLevelData(byte[] levelData, boolean saved_data) {
byte map_width = levelData[0], map_height = levelData[1];
byte piece_count = levelData[2 + map_width * map_height / 8 + (map_height * map_width % 8 != 0 ? 1 : 0)];
Piece[] ret = new Piece[piece_count];
byte[] pieces_data = Arrays.copyOfRange(levelData, 3 + map_width * map_height / 8 + (map_height * map_width % 8 != 0 ? 1 : 0), levelData.length);
byte[] pieces_positions = saved_data ? Arrays.copyOfRange(levelData, levelData.length - piece_count*2,levelData.length ): null;
int piece_offset = 0;
for (int piece_index = 0; piece_index < piece_count; piece_index++) {
Vec2 _piece_size = Bitwise.ByteToNible(pieces_data[piece_index + piece_offset]);
byte[] _piece_data = Arrays.copyOfRange(pieces_data, piece_index + piece_offset + 1, piece_index + piece_offset + 1 + _piece_size.x * _piece_size.y / 8 + (_piece_size.x * _piece_size.y % 8 != 0 ? 1 : 0));
boolean[][] _piece_matrix = BuildMatrixFromBytes(_piece_size.x, _piece_size.y, _piece_data);
ret[piece_index] = new Piece(_piece_matrix);
if(saved_data){
Vec2 _piece_pos = new Vec2(pieces_positions[piece_index*2], pieces_positions[piece_index*2 + 1]);
ret[piece_index].setPosition(_piece_pos);
}
piece_offset += _piece_size.x * _piece_size.y / 8 + (_piece_size.x * _piece_size.y % 8 != 0 ? 1 : 0);
}
return ret;
}
/**
* Get the Map Matrix out of the level data
* @param level_data full data of the level without header and footer
* @return boolean matrix of the map
*/
static boolean[][] ExtractMapFromLevelData(byte[] level_data){
int map_width = level_data[0], map_height = level_data[1];
byte[] map_data = Arrays.copyOfRange(level_data, 2, 2 + map_width * map_height / 8 + (map_height * map_width % 8 != 0 ? 1 : 0));
return BuildMatrixFromBytes(map_width, map_height, map_data);
}
/**
* take a boolean matrix and build an array of byte following the specs of the parser
* @param shape bolean matrix where true are 1 and false are 0
* @return byte array with each element compiled for file format
*/
static byte[] BuildByteFromMatrix(boolean[][] shape){
int width = shape[0].length , height = shape.length;
boolean[] b_list = new boolean[width * height];
for (int x = 0; x < shape.length; x++) {
for (int y = 0; y < shape[x].length; y++) {
b_list[x * shape[x].length + y] = shape[x][y];
}
}
byte[] ret = new byte[width * height / 8 + (width * height % 8 == 0 ? 0 : 1)];
for (int i = 0; i < ret.length; i++) {
byte current_byte = 0;
boolean[] current_byte_data = Arrays.copyOfRange(b_list, i * 8, i * 8 + 8);
for (boolean curr_data: current_byte_data) {
current_byte = (byte) (current_byte << 1);
current_byte = (byte) (current_byte | (curr_data ? 1 : 0));
}
ret[i] = current_byte;
}
return ret;
}
/**
* Build a boolean Matrix From a byte array
* Each Byte is composed of 8 bit, each bit is 1 or 0
* if the bit is 0 then it's a false for this cell
* else it's true for this cell
* @param matrix_width width of the matrix
* @param matrix_height height of the matrix
* @param matrix_data byte array of the data to export
* @return boolean Matrix of the data decompiled
*/
static boolean[][] BuildMatrixFromBytes(int matrix_width, int matrix_height, byte[] matrix_data){
boolean[][] ret = new boolean[matrix_height][matrix_width];
// Transforming the bit from matrix_data's byte into boolean array for better manipulation
boolean[] b_array = new boolean[matrix_height * matrix_width];
int index = 0;
for(byte b: matrix_data){
for (int i = 0; i < 8; i++) { // because 8 bit in a byte
b_array[index] = Bitwise.IsBitSetAt(b, i);
index++;
if(index >= matrix_height * matrix_width)
break;
}
}
// Transforming b_array to a 2D matrix
for (int x = 0; x < matrix_height; x++) {
for (int y = 0; y < matrix_width; y++) {
ret[x][y] = b_array[y + x * matrix_width];
}
}
return ret;
}
/**
* give the amount of byte needed to store the given Map
* following the binary file format
* @param level the map to check
* @param data should add save data or only level data
* @return integer of the ammount of byte needed
*/
public static int getByteSizeForMap(Map level, boolean data){
int ret = 6; // header + footer
ret += 2; //size of the piece
ret += ((level.getWidth() * level.getHeight()) / 8); // size of the map
ret += level.getHeight() * level.getWidth() % 8 == 0 ? 0 : 1; // Add 1 if the size of map is not a mult of 8
ret += 1; // amount of pieces
for(Piece p: level.getPieces()){
ret += 1; // size of the piece
ret += p.getHeight() * p.getWidth() / 8;
ret += p.getHeight() * p.getWidth() % 8 == 0 ? 0 : 1; // add 1 if the size of the piece is not mult of 8
if(data){
ret += 2; // if the piece is not placed, only one byte else 2
}
}
return ret;
}
}

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@ -0,0 +1,33 @@
package school_project.Parsers;
import school_project.Map;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
public interface FileParser {
/**
* Parse the file and create a Map with its shape and pieces setup
*
* @param file file to parse
* @param saved_data does the saved data should be added to the map
* @return Map Object parsed with file data
* @see "TODO: Add Specification when done"
* @throws FileNotFoundException if the file was not found or was not accessible
* @throws IOException if an I/O occurs
*/
Map getLevel(File file, boolean saved_data) throws IOException;
/**
* Save Map to a file without all it's data
* Could be used for generating level file. might not be used in game.
* @param file the file where to save
* @param levelData the map to save
* @param save_data should save the map data (need to be false only in development I think)
* @throws FileNotFoundException The file could not be created
* @throws IOException if an I/O occurs
*/
void saveLevel(File file, Map levelData, boolean save_data) throws IOException;
}

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@ -0,0 +1,83 @@
package school_project.Parsers;
import javafx.util.Pair;
import school_project.Map;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.NotSerializableException;
/**
* This is used to find the right parser to parser a save/level file.
* This should be the only right way to save/load a file! you can just use `Map loadMapFromFile(File)` to load a file
* and `void saveFileFromMap(File, Map)` to save a file
*
* <p>
* there is currently 2 file format with 2 variation each (save file or level file)
* - BinaryParser
* - ".level"
* - ".slevel"
* - SerializeParser
* - ".serialized"
* - ".sserialized"
* </p>
*
* <p>
* More file format can be added in the future by adding a new class that implement parser
* and adding it to this file
* </p>
*
* @author tonitch
*/
public class FileParserFactory {
/**
* Load a file and return a map
* If this is a save map, return the map with its save data
* @param file file to get data from
* @return Map generated from the file
* @throws FileNotFoundException if the file was not found or was not accessible
* @throws IOException if an I/O occurs
*/
public static Map loadMapFromFile(File file) throws IOException {
Pair<FileParser, Boolean> parser= getFileParser(file);
return parser.getKey().getLevel(file, parser.getValue());
}
/**
* Save a file in a specific format, this format is defined by the file extension
* This file extention could be: ".level", ".slevel", ".serialized", ".sserialized"
* for save file use the .s variations
* @param file file name to be saved to with the right extension
* @param map map file to save
* @throws NotSerializableException the file extension is not recognised
* @throws FileNotFoundException The file could not be created
* @throws IOException if an I/O occurs
*/
public static void saveFileFromMap(File file, Map map) throws IOException {
Pair<FileParser, Boolean> parser= getFileParser(file);
parser.getKey().saveLevel(file, map, parser.getValue());
}
private static Pair<FileParser, Boolean> getFileParser(File file) throws NotSerializableException {
FileParser fileParser;
boolean save_data;
if (file.toString().toLowerCase().endsWith(".level")){
fileParser = new BinaryParser();
save_data = false;
}else if(file.toString().toLowerCase().endsWith(".slevel")){
fileParser = new BinaryParser();
save_data = true;
}else if(file.toString().toLowerCase().endsWith(".serialized")){
fileParser = new SerializeParser();
save_data = false;
}else if(file.toString().toLowerCase().endsWith(".sserialized")) {
fileParser = new SerializeParser();
save_data = true;
}else {
throw new NotSerializableException("This file format is not supported");
}
return new Pair<FileParser, Boolean>(fileParser, save_data);
}
}

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@ -0,0 +1,32 @@
package school_project.Parsers;
import school_project.Map;
import java.io.*;
public class SerializeParser implements FileParser{
@Override
public Map getLevel(File file, boolean saved_data) throws IOException {
// saved_data is ignored in this case because the file is serialized data and it already knows if should have saved_data or not at this point
FileInputStream fileStream = new FileInputStream(file);
ObjectInputStream objectStream = new ObjectInputStream(fileStream);
try {
return (Map) objectStream.readObject();
} catch (ClassNotFoundException e) {
throw new IOException("the serialized file format has not found any object in the file");
}
}
@Override
public void saveLevel(File file, Map levelData, boolean save_data) throws IOException {
FileOutputStream fileStream = new FileOutputStream(file);
ObjectOutputStream objectStream = new ObjectOutputStream(fileStream);
objectStream.writeObject(save_data ? levelData : levelData.getCleanedMap());
objectStream.close();
fileStream.close();
}
}

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@ -24,10 +24,6 @@ public class Piece extends Shape{
}
public void setPosition(Vec2 position){
if (linked_map == null) {
return;
}
this.Position = position;
}
@ -56,4 +52,14 @@ public class Piece extends Shape{
matrix = temp_matrix;
}
}
@Override
public boolean equals(Object obj) {
if(obj instanceof Piece pieceObj){
if( pieceObj.getPosition().equals(this.getPosition()) && pieceObj.getShape().equals(getShape())) {
return true;
}
}
return false;
}
}

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@ -1,12 +1,14 @@
package school_project;
import java.io.Serializable;
/**
* Base class for everything that is a shape kind, like map and pieces
* it contain a matrix of boolean where the shape is defined by the true's
*/
public class Shape {
public class Shape implements Serializable, Cloneable{
protected boolean[][] matrix;
protected int height, width;
@ -41,4 +43,17 @@ public class Shape {
public boolean[][] getShape() {
return matrix;
}
}
@Override
public String toString() {
String ret = "";
for (boolean[] row : matrix) {
for (boolean el : row) {
if(el) ret = ret.concat("");
else ret = ret.concat("");
}
ret = ret.concat("\n");
}
return ret;
}
}

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@ -0,0 +1,43 @@
package school_project.Utils;
import school_project.Vec2;
public class Bitwise {
/**
* Check if the bit at pos is 1 or 0
* @param b byte to test
* @param pos position in b to check
* @return true if the bit at pos is 1 or false if it is 0
*/
public static boolean IsBitSetAt(byte b, int pos){
pos = 7 - pos;
return (b & (1 << pos))!= 0;
}
/**
* Transform a byte (8 bit) to two Nible (4 bit) with a split in the middle
* Exemple:
* in = 01000101 (=69)
* out = { 00000100, 00000101 } (={4, 5})
*
* @param in the byte to split
* @return an arrya of 2 byte ret[0] = left part; ret[1] = right part
*/
public static Vec2 ByteToNible(byte in){
Vec2 ret = new Vec2();
ret.x = (byte) (in >> 4);
ret.y = (byte) (in & 15); // apply the mask '00001111'
return ret;
}
/**
* Transform 2 byte into 1 with a left part ( 4 bits ) and a right part ( 4 bits)
* @param left first 4 bits
* @param right last 4 bits
* @return concatenated byte
*/
public static byte NibbleToByte(byte left, byte right){
return (byte) ((left << 4) | right);
}
}

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@ -1,10 +1,12 @@
package school_project;
import java.io.Serializable;
/**
* This is used to represent a position/vector/... any ensemble of 2 elements that have to work together in
* a plan. This way we can use some basic operations over them.
*/
public class Vec2 {
public class Vec2 implements Serializable {
public int x, y;
public Vec2() {
@ -16,4 +18,12 @@ public class Vec2 {
this.x = x;
this.y = y;
}
@Override
public boolean equals(Object obj) {
if (obj instanceof Vec2 vec) {
return this.x == vec.x && this.y == vec.y;
}
return false;
}
}