removing smap from the console
	
		
			
	
		
	
	
		
	
		
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		@ -30,7 +30,6 @@ public class MenuAccueil extends StackPane {
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        Label Title = new Label("Welcome to Road to Master");
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					        Label Title = new Label("Welcome to Road to Master");
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            SlctDifficulty.setOnAction(event -> {
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					            SlctDifficulty.setOnAction(event -> {
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                String choosediff = SlctDifficulty.getSelectionModel().getSelectedItem();
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					                String choosediff = SlctDifficulty.getSelectionModel().getSelectedItem();
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                System.out.println(choosediff);
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                switch (choosediff) {
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					                switch (choosediff) {
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                    case "Easy":
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					                    case "Easy":
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                        try {
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					                        try {
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@ -69,7 +69,6 @@ public class MenuLevel extends GridPane {
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                levelButton.setOnAction(event -> {
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					                levelButton.setOnAction(event -> {
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                    try {
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					                    try {
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                        String levelName = ((Button)event.getSource()).getText().replace(" ", "") + ".level";
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					                        String levelName = ((Button)event.getSource()).getText().replace(" ", "") + ".level";
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                        System.out.println(levelName);
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                        GameUI level = new GameUI(FileParserFactory.loadMapFromFile(new File(Controller.class.getResource("levels/" + levelName).getFile())));
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					                        GameUI level = new GameUI(FileParserFactory.loadMapFromFile(new File(Controller.class.getResource("levels/" + levelName).getFile())));
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                        Controller.switchRoot(level);
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					                        Controller.switchRoot(level);
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                    } catch (IOException e) {
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					                    } catch (IOException e) {
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