make white space on detached pieces
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This commit is contained in:
2023-05-05 12:03:40 +02:00
parent 7c37c46830
commit 60bf1fa5d0
2 changed files with 20 additions and 2 deletions

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@ -22,9 +22,22 @@ public class GameUI extends Group{
getChildren().add(grid);
Vec2 piece_space = new Vec2(SPACE_SIZE, SPACE_SIZE);
int column = 0;
for (Piece p : level.getPieces()) {
MatrixShape _piece = new MatrixShape(p);
_piece.setLayoutX(piece_space.x);
_piece.setLayoutY(piece_space.y);
piece_space.y += _piece.boundary_size.y;
if(piece_space.y >= Controller.screen_size.y){
column++;
piece_space.y = SPACE_SIZE;
piece_space.x = (SEGMENT_SIZE*3 + SPACE_SIZE*4 )* column;
}
// Pieces Events
_piece.setOnMouseClicked(event -> {
if(event.getButton() == MouseButton.SECONDARY){