Make a screen when the player finish the level (#64)
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Make a screen when the level is finish and also change the button play for select a difficulty

Co-authored-by: Mat <diletomatteo@gmail.com>
Co-authored-by: Anthony Debucquoy <debucquoy.anthony@gmail.com>
Reviewed-on: #64
Reviewed-by: Debucquoy Anthony <d.tonitch@gmail.com>
This commit is contained in:
2023-05-18 19:03:53 +02:00
parent 7bd43062d0
commit 391d94afbe
5 changed files with 45 additions and 2 deletions

View File

@ -2,7 +2,8 @@ package school_project;
import javafx.scene.Group;
import javafx.scene.input.MouseButton;
import school_project.Menu.MenuAccueil;
import school_project.Menu.ScreenLevelFinish;
import school_project.Utils.MatrixShape;
import java.io.FileNotFoundException;
@ -76,7 +77,7 @@ public class GameUI extends Group{
_piece.setLayoutY(grid.getLayoutY() + p.getPosition().x * (SEGMENT_SIZE+SPACE_SIZE));
}
if(level.gameDone()){
Controller.switchRoot(new MenuAccueil());
Controller.switchRoot(new ScreenLevelFinish());
}
}
});