Adding Gap and texture

This commit is contained in:
2023-05-03 11:11:16 +02:00
parent 4583bbd7e6
commit 15e1745ad1
3 changed files with 18 additions and 8 deletions

View File

@ -1,24 +1,28 @@
package school_project;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.paint.Color;
import school_project.Utils.MatrixShape;
import java.io.FileNotFoundException;
public class GameUI extends BorderPane {
public final static int SEGMENT_SIZE = 50;
public GameUI(Map level) {
public final static int SPACE_SIZE = 5;
public GameUI(Map level) throws FileNotFoundException {
super();
MatrixShape grid = new MatrixShape(level);
MatrixShape grid = new MatrixShape(level, true);
grid.setAlignment(Pos.CENTER);
grid.setColor(Color.WHITE);
HBox pieces = new HBox();
pieces.setSpacing(10);
for (Piece p : level.getPieces()) {
MatrixShape _piece = new MatrixShape(p);
MatrixShape _piece = new MatrixShape(p, false);
_piece.setColor(p.getColor());
pieces.getChildren().add(_piece);
}