Getbuttoninfo is always used the same and just a helper function. Shrinking it
a bit. Thanks nsz!
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							@ -621,12 +621,9 @@ selected(int x, int y) {
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}
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void
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getbuttoninfo(XEvent *e, int *b, int *x, int *y) {
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	if(b)
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		*b = e->xbutton.button;
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	*x = x2col(e->xbutton.x);
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	*y = y2row(e->xbutton.y);
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getbuttoninfo(XEvent *e) {
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	sel.ex = x2col(e->xbutton.x);
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	sel.ey = y2row(e->xbutton.y);
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	sel.b.x = sel.by < sel.ey ? sel.bx : sel.ex;
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	sel.b.y = MIN(sel.by, sel.ey);
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@ -824,7 +821,7 @@ brelease(XEvent *e) {
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		selpaste(NULL);
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	} else if(e->xbutton.button == Button1) {
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		sel.mode = 0;
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		getbuttoninfo(e, NULL, &sel.ex, &sel.ey);
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		getbuttoninfo(e);
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		term.dirty[sel.ey] = 1;
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		if(sel.bx == sel.ex && sel.by == sel.ey) {
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			sel.bx = -1;
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@ -873,7 +870,7 @@ bmotion(XEvent *e) {
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	if(sel.mode) {
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		oldey = sel.ey;
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		oldex = sel.ex;
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		getbuttoninfo(e, NULL, &sel.ex, &sel.ey);
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		getbuttoninfo(e);
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		if(oldey != sel.ey || oldex != sel.ex) {
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			starty = MIN(oldey, sel.ey);
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