readstdin: allocate amount of items
Keep track of the amount of items (not a total buffer size), allocate an array of new items. For now change BUFSIZ bytes to 256 * sizeof(struct item)).
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							@ -550,14 +550,16 @@ static void
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readstdin(void)
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					readstdin(void)
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{
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					{
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	char *line = NULL;
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						char *line = NULL;
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	size_t i, junk, size = 0;
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						size_t i, junk, itemsiz = 0;
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	ssize_t len;
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						ssize_t len;
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	/* read each line from stdin and add it to the item list */
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						/* read each line from stdin and add it to the item list */
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	for (i = 0; (len = getline(&line, &junk, stdin)) != -1; i++) {
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						for (i = 0; (len = getline(&line, &junk, stdin)) != -1; i++) {
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		if (i + 1 >= size / sizeof *items)
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							if (i + 1 >= itemsiz) {
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			if (!(items = realloc(items, (size += BUFSIZ))))
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								itemsiz += 256;
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				die("cannot realloc %zu bytes:", size);
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								if (!(items = realloc(items, itemsiz * sizeof(*items))))
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									die("cannot realloc %zu bytes:", itemsiz * sizeof(*items));
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							}
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		if (line[len - 1] == '\n')
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							if (line[len - 1] == '\n')
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			line[len - 1] = '\0';
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								line[len - 1] = '\0';
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		items[i].text = line;
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							items[i].text = line;
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