186 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
			
		
		
	
	
			186 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
{
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  "head": "head",
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  "portraitScale": 1.8,
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  "portraitTranslation": [ 0.1, -0.5, 0 ],
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  "profileScale": 1.1,
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  "profileTranslation": [ 0, 0.1, 0 ],
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  "faint": "bedrock(fomantis, faint, true)",
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  "cry": "bedrock(fomantis, cry)",
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  "poses": {
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	"battle-idle":{
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	  "poseName": "battle-idle",
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      "transformTicks": 10,
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      "poseTypes": ["STAND"],
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	  "isBattle": true,
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	  "animations": ["bedrock(fomantis, battle_idle)","bedrock(fomantis, eyes_angry)"],
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	  "quirks":[
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		{
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		  "name": "blink",
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		  "loopTimes": 2,
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		  "minSecondsBetweenOccurrences": 8,
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          "maxSecondsBetweenOccurrences": 20,
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          "animations": ["bedrock(fomantis, blink)"]
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	  },
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	  {
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		 "name": "looking",
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		 "loopTimes": 1,
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		 "minSecondsBetweenOccurrences": 4,
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         "maxSecondsBetweenOccurrences": 15,
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         "animations": ["bedrock(fomantis, eyes_quirk)"]
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	  },
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	  {
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		  "name": "quirk",
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		  "minSecondsBetweenOccurrences": 30,
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          "maxSecondsBetweenOccurrences": 60,
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          "animations": ["bedrock(fomantis, quirk)"]
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	  }
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	]
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	},
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    "standing": {
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      "poseName": "standing",
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      "transformTicks": 0,
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      "poseTypes": ["STAND","PORTRAIT","PROFILE","NONE"],
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	  "isBattle": false,
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      "animations": [
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		"look",
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		"bedrock(fomantis, eyes_default)",
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        "bedrock(fomantis, ground_idle)"
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      ],
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	  "quirks":[
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	  {
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		  "name": "blink",
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		  "loopTimes": 2,
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		  "minSecondsBetweenOccurrences": 8,
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          "maxSecondsBetweenOccurrences": 20,
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          "animations": ["bedrock(fomantis, blink)"]
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	  },
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	  {
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		 "name": "looking",
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		 "loopTimes": 1,
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		 "minSecondsBetweenOccurrences": 4,
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         "maxSecondsBetweenOccurrences": 15,
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         "animations": ["bedrock(fomantis, eyes_quirk)"]
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	  },
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	  {
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		  "name": "quirk",
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		  "minSecondsBetweenOccurrences": 30,
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          "maxSecondsBetweenOccurrences": 60,
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          "animations": ["bedrock(fomantis, quirk)"]
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	  }
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	 ]
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  },
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  	 "walking": {
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      "poseName": "walking",
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      "transformTicks": 0,
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      "poseTypes": [
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        "WALK"
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      ],
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      "animations": [
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		"look",
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		"bedrock(fomantis, eyes_default)",
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        "bedrock(fomantis, ground_walk, )"
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      ],
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	  "quirks":[
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	  {
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		  "name": "blink",
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		  "loopTimes": 2,
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		  "minSecondsBetweenOccurrences": 8,
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          "maxSecondsBetweenOccurrences": 20,
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          "animations": ["bedrock(fomantis, blink)"]
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	  },
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	  {
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		 "name": "looking",
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		 "loopTimes": 1,
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		 "minSecondsBetweenOccurrences": 4,
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         "maxSecondsBetweenOccurrences": 15,
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         "animations": ["bedrock(fomantis, eyes_quirk)"]
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	  }
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	  ]
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    },
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	"swim":{
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	  "poseName": "swim",
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      "transformTicks": 5,
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      "poseTypes": ["SWIM","FLOAT"],
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	  "isBattle": false,
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      "isTouchingWater": true,
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	   "animations": [
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		"look",
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		"bedrock(fomantis, eyes_sad)",
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        "bedrock(fomantis, swim)"
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      ],
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	  "quirks":[
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		{
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		  "name": "blink",
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		  "loopTimes": 2,
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		  "minSecondsBetweenOccurrences": 8,
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          "maxSecondsBetweenOccurrences": 20,
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          "animations": ["bedrock(fomantis, blink)"]
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	  },
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	  {
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		 "name": "looking",
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		 "loopTimes": 1,
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		 "minSecondsBetweenOccurrences": 4,
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         "maxSecondsBetweenOccurrences": 15,
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         "animations": ["bedrock(fomantis, eyes_quirk)"]
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	  }
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	]
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	},
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	"sleep":{
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	  "poseName": "sleep",
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      "transformTicks": 10,
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      "poseTypes": ["SLEEP"],
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	  "isBattle": false,
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      "isTouchingWater": false,
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	   "animations": ["bedrock(fomantis, sleep, true)"]
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	},
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	"shoulder_left": {
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        "poseName": "shoulder_left",
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        "transformTicks": 10,
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        "poseTypes": [ "SHOULDER_LEFT" ],
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        "animations": [ "look", "bedrock(fomantis, eyes_default)", "bedrock(fomantis, shoulder_left)"],
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		"quirks":[
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		{
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		  "name": "blink",
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		  "loopTimes": 2,
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		  "minSecondsBetweenOccurrences": 8,
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          "maxSecondsBetweenOccurrences": 20,
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          "animations": ["bedrock(fomantis, blink)"]
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		},
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		{
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		 "name": "looking",
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		 "loopTimes": 1,
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		 "minSecondsBetweenOccurrences": 4,
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         "maxSecondsBetweenOccurrences": 15,
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         "animations": ["bedrock(fomantis, eyes_quirk)"]
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		}
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	]
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 },
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    "shoulder_right": {
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        "poseName": "shoulder_right",
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        "transformTicks": 10,
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        "poseTypes": [ "SHOULDER_RIGHT" ],
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        "animations": [ "look", "bedrock(fomantis, eyes_default)", "bedrock(fomantis, shoulder_right)"],
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	    "quirks":[
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		{
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		  "name": "blink",
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		  "loopTimes": 2,
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		  "minSecondsBetweenOccurrences": 8,
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          "maxSecondsBetweenOccurrences": 20,
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          "animations": ["bedrock(fomantis, blink)"]
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	  },
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	  {
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		 "name": "looking",
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		 "loopTimes": 1,
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		 "minSecondsBetweenOccurrences": 4,
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         "maxSecondsBetweenOccurrences": 15,
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         "animations": ["bedrock(fomantis, eyes_quirk)"]
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	  }
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     ]
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	 }
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}
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}
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