93 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
{
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    "head": "head",
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    "portraitScale": 0.8,
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    "portraitTranslation": [-1, 1.4, 0],
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    "profileScale": .3,
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    "profileTranslation": [0.2, 1.2, 0],
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    "faint": "bedrock(avalugg, faint)",
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    "cry":  "bedrock(avalugg, cry)",
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    "poses": {
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      "standing": {
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        "poseName": "standing",
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        "transformTicks": 10,
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        "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
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        "animations": ["look", "bedrock(avalugg, ground_idle)"]
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      ,
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      "quirks": [
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        {
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          "name": "blink",
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          "animations": ["bedrock(avalugg, blink)"]
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        }
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      ]
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    },
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      "walking": {
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        "poseName": "walking",
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        "transformTicks": 10,
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        "poseTypes": ["WALK"],
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        "animations": ["bedrock(avalugg, ground_walk)"],
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        "quirks": [
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          {
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            "name": "blink",
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            "animations": ["bedrock(avalugg, blink)"]
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          }
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        ]
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      },
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    "sleeping": {
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        "poseName": "sleeping",
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        "transformTicks": 10,
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        "poseTypes": ["SLEEP"],
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        "animations": [
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          "bedrock(avalugg, sleep)"
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        ]
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       },
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   "swimming": {
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     "poseName": "swimming",
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     "transformTicks": 10,
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     "poseTypes": [
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       "SWIM"
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     ],
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     "animations": [
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       "bedrock(avalugg, water_swim)"
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     ],
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     "quirks": [
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       {
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         "name": "blink",
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         "animations": [
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           "bedrock(avalugg, blink)"
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         ]
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       }
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     ]
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   },
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   "floating": {
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     "poseName": "floating",
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     "transformTicks": 10,
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     "poseTypes": [
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       "FLOAT"
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     ],
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     "animations": [
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       "bedrock(avalugg, water_idle)"
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     ],
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     "quirks": [
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       {
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         "name": "blink",
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         "animations": [
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           "bedrock(avalugg, blink)"
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         ]
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       }
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     ]
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   },
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   "battle-idle": {
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     "poseName": "battle-idle",
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     "transformTicks": 10,
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     "poseTypes": ["STAND"],
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     "isBattle": true,
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     "animations": ["bedrock(avalugg, battle_idle)"],
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     "quirks": [
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       {
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         "name": "blink",
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         "animations": ["bedrock(avalugg, blink)"]
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       }
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     ]
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   }
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    }
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  } |