#Crafting Settings
#/reload required for any changes made to take effect.
#FEATURE NOT IMPLEMENTED AT THIS TIME!
[crafting]
	#Whether Network Traders can be crafted.
	#Disabling will not remove any existing Network Traders from the world, nor prevent their use.
	#Disabling does NOT disable the recipes of Network Upgrades or the Trading Terminals.
	canCraftNetworkTrader=true
	
	#Whether Trader Interface blocks can be crafted.
	#Disabling will not remove any existing Trader Interfaces from the world, nor prevent their use.
	canCraftTraderInterface=true
	
	#Whether Auction Stand blocks can be crafted.
	#Disabling will not remove any existing Auction Stands from the world, nor prevent their use.
	canCraftAuctionStand=true
	
#Villager Related Settings
#Note: Any changes to villagers requires a full reboot to be applied due to how Minecraft/Forge registers trades.
[villagers]
	#Whether the wandering trader will have additional trades that allow you to buy misc items with money.
	addCustomWanderingTrades=true
	
	#Whether the banker villager profession will have any registered trades. The banker sells Lightman's Currency items for coins.
	addBanker=true
	
	#Whether the cashier villager profession will have any registered trades.. The cashier sells an amalgamation of vanilla traders products for coins.
	addCashier=true
	
	#Villager Trade Modification
	#Note: Changes made only apply to newly generated trades. Villagers with trades already defined will not be changed.
	[villagers.modification]
		#Whether vanilla villagers should have the Emeralds from their trades replaced with coins.
		changeVanillaTrades=false
		
		#Whether villagers added by other mods should have the Emeralds from their trades replaced with coins.
		changeModdedTrades=false
		
		#Whether the wandering trader should have the emeralds from their trades replaced with the default replacement coin.
		changeWanderingTrades=false
		
		#The default coin to replace a trades emeralds with.
		defaultReplacementCoin=lightmanscurrency:coin_emerald
		
		#List of replacement coin overrides.
		#Each entry must be formatted as follows: "mod:some_trader_type-lightmanscurrency:some_coin"
		#Every trader not on this list will use the default trader coin defined above.
		replacementCoinOverrides=["minecraft:butcher-lightmanscurrency:coin_iron","minecraft:cartographer-lightmanscurrency:coin_iron","minecraft:farmer-lightmanscurrency:coin_iron","minecraft:fisherman-lightmanscurrency:coin_iron","minecraft:fletcher-lightmanscurrency:coin_copper","minecraft:leatherworker-lightmanscurrency:coin_iron","minecraft:mason-lightmanscurrency:coin_iron","minecraft:shepherd-lightmanscurrency:coin_iron"]
		
#Loot Options
[loot]
	#T1 loot item.
	#Leave blank ("") to not spawn T1 loot.
	#Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":1, which is used in all "lightmanscurrency:loot_addons" loot tables configured below.
	lootItemT1=lightmanscurrency:coin_copper
	
	#T2 loot item.
	#Leave blank ("") to not spawn T2 loot.
	#Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":2, which is used in all "lightmanscurrency:loot_addons" loot tables configured below.
	lootItemT2=lightmanscurrency:coin_iron
	
	#T3 loot item.
	#Leave blank ("") to not spawn T3 loot.
	#Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":3, which is used in all "lightmanscurrency:loot_addons" loot tables configured below.
	lootItemT3=lightmanscurrency:coin_gold
	
	#T4 loot item.
	#Leave blank ("") to not spawn T4 loot.
	#Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":4, which is used in all "lightmanscurrency:loot_addons" loot tables configured below.
	lootItemT4=lightmanscurrency:coin_emerald
	
	#T5 loot item.
	#Leave blank ("") to not spawn T5 loot.
	#Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":5, which is used in all "lightmanscurrency:loot_addons" loot tables configured below.
	lootItemT5=lightmanscurrency:coin_diamond
	
	#T6 loot item.
	#Leave blank ("") to not spawn T6 loot.
	#Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":6, which is used in all "lightmanscurrency:loot_addons" loot tables configured below.
	lootItemT6=lightmanscurrency:coin_netherite
	
	#Entity Loot Settings.
	[loot.entities]
		#Whether coins can be dropped by entities.
		enabled=true
		
		#Whether coins can be dropped by entities that were spawned by the vanilla spawner.
		allowSpawnedDrops=false
		
		#Whether modded machines that emulate player behaviour can trigger coin drops from entities.
		#Set to false to help prevent autmated coin farming.
		allowFakePlayerDrops=true
		
		#Entity Drop Lists. Accepts the following inputs:
		#Entity IDs. e.g. "minecraft:cow"
		#Entity Tags. e.g. "#minecraft:skeletons"
		#Every entity provided by a mod. e.g. "minecraft:*"
		#Note: If an entity meets multiple criteria, it will drop the lowest tier loot that matches (starting with normal T1 -> T6 then boss T1 -> T6)
		[loot.entities.lists]
			#List of Entities that will drop T1 loot.
			#Requires a player kill to trigger coin drops.
			T1=["minecraft:slime","minecraft:silverfish"]
			
			#List of Entities that will drop T1 -> T2 loot.
			#Requires a player kill to trigger coin drops.
			T2=["minecraft:zombie","minecraft:skeleton","minecraft:creeper","minecraft:spider","minecraft:cave_spider","minecraft:husk","minecraft:stray","minecraft:magma_cube","minecraft:zombie_villager","minecraft:drowned"]
			
			#List of Entities that will drop T1 -> T3 loot.
			#Requires a player kill to trigger coin drops.
			T3=["minecraft:guardian","minecraft:elder_guardian","minecraft:phantom","minecraft:blaze","minecraft:ghast","minecraft:witch","minecraft:hoglin","minecraft:piglin_brute","minecraft:piglin","minecraft:zombified_piglin"]
			
			#List of Entities that will drop T1 -> T4 loot.
			#Requires a player kill to trigger coin drops.
			T4=["minecraft:enderman","minecraft:evoker","minecraft:vindicator","minecraft:pillager","minecraft:ravager","minecraft:shulker"]
			
			#List of Entities that will drop T1 -> T5 loot.
			#Requires a player kill to trigger coin drops.
			T5=["minecraft:wither_skeleton"]
			
			#List of Entities that will drop T1 -> T6 loot.
			#Requires a player kill to trigger coin drops.
			T6=[]
			
			#List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier1" loot table.
			#Does NOT require a player kill to trigger coin drops.
			BossT1=[]
			
			#List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier2" loot table.
			#Does NOT require a player kill to trigger coin drops.
			BossT2=[]
			
			#List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier3" loot table.
			#Does NOT require a player kill to trigger coin drops.
			BossT3=[]
			
			#List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier4" loot table.
			#Does NOT require a player kill to trigger coin drops.
			BossT4=["minecraft:warden"]
			
			#List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier5" loot table.
			#Does NOT require a player kill to trigger coin drops.
			BossT5=["minecraft:ender_dragon"]
			
			#List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier6" loot table.
			#Does NOT require a player kill to trigger coin drops.
			BossT6=["minecraft:wither"]
			
	#Chest Loot Settings
	[loot.chests]
		#Whether coins can spawn in chests.
		enabled=true
		
		#Chest Spawn Lists
		[loot.chests.lists]
			#List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier1" loot table.
			T1=["minecraft:chests/underwater_ruin_small","minecraft:chests/underwater_ruin_big"]
			
			#List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier2" loot table.
			T2=[]
			
			#List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier3" loot table.
			T3=["minecraft:chests/jungle_temple","minecraft:chests/nether_bridge","minecraft:chests/simple_dungeon","minecraft:chests/ruined_portal"]
			
			#List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier4" loot table.
			T4=["minecraft:chests/stronghold_crossing","minecraft:chests/stronghold_corridor","minecraft:chests/stronghold_library","minecraft:chests/ancient_city"]
			
			#List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier5" loot table.
			T5=["minecraft:chests/buried_treasure","minecraft:chests/bastion_hoglin_stable","minecraft:chests/bastion_bridge","minecraft:chests/bastion_other","minecraft:chests/bastion_treasure","minecraft:chests/end_city_treasure"]
			
			#List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier6" loot table.
			T6=[]