first commit
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{
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"head": "head",
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"portraitScale": 1,
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"portraitTranslation": [0, -0, 0],
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"profileScale": 0.7,
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"profileTranslation": [0, 0.8, 0],
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"faint": "bedrock(toxel, ground_idle)",
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"poses": {
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"battle-idle": {
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"poseName": "battle-idle",
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"transformTicks": 10,
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"poseTypes": ["STAND"],
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"isBattle": true,
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"isTouchingWater": false,
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"transformedParts": [],
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"animations": ["bedrock(toxel, ground_idle)"],
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"quirks": [
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{
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"name": "blink",
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"loopTimes": 5,
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"minSecondsBetweenOccurrences": 8,
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"maxSecondsBetweenOccurrences": 20,
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"animations": ["bedrock(toxel, blink)"]
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}
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]
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},
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"standing": {
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"poseName": "standing",
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"transformTicks": 10,
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"poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
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"animations": ["look", "bedrock(toxel, ground_idle)"]
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,
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"quirks": [
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{
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"name": "blink",
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"animations": ["bedrock(toxel, blink)"]
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}
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]
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},
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"walking": {
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"poseName": "walking",
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"transformTicks": 10,
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"poseTypes": ["WALK"],
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"animations": ["bedrock(toxel, ground_walk)"],
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"quirks": [
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{
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"name": "blink",
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"animations": ["bedrock(toxel, blink)"]
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}
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]
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},
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"sleeping": {
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"poseName": "sleeping",
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"transformTicks": 10,
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"poseTypes": ["SLEEP"],
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"animations": [
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"bedrock(toxel, sleep)"
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]
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}
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}
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}
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