first commit
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@ -0,0 +1,72 @@
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{
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"head": "head",
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"portraitScale": 2.2,
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"portraitTranslation": [ 0.1, 1, 0 ],
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"profileScale": 0.75,
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"profileTranslation": [ 0, 0.75, 0 ],
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"faint": "bedrock(lurantis, faint, true)",
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"cry": "bedrock(lurantis, cry, true)",
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"poses": {
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"standing": {
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"poseName": "standing",
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"transformTicks": 10,
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"poseTypes": ["STAND","PORTRAIT","PROFILE"],
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"isBattle": false,
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"animations": ["look","bedrock(lurantis, eyes)","bedrock(lurantis, ground_idle)"],
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"quirks":[
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{
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"name": "blink",
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"loopTimes": 2,
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"minSecondsBetweenOccurrences": 8,
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"maxSecondsBetweenOccurrences": 20,
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"animations": ["bedrock(lurantis, blink)"]
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}
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]
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},
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"battle_idle": {
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"poseName": "battle_idle",
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"transformTicks": 10,
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"poseTypes": ["STAND"],
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"isBattle": true,
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"animations": ["look","bedrock(lurantis, eyes)","bedrock(lurantis, ground_idle)"],
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"quirks":[
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{
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"name": "blink",
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"loopTimes": 2,
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"minSecondsBetweenOccurrences": 8,
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"maxSecondsBetweenOccurrences": 20,
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"animations": ["bedrock(lurantis, blink)"]
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}
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]
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},
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"walking": {
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"poseName": "walking",
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"transformTicks": 10,
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"poseTypes": ["WALK"],
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"animations": ["look","bedrock(lurantis, eyes)","bedrock(lurantis, ground_walk)"],
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"quirks":[
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{
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"name": "blink",
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"loopTimes": 2,
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"minSecondsBetweenOccurrences": 8,
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"maxSecondsBetweenOccurrences": 20,
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"animations": ["bedrock(lurantis, blink)"]
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}
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]
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},
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"floating": {
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"poseName": "floating",
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"transformTicks": 10,
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"poseTypes": ["FLOAT", "SWIM"],
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"animations": ["look","bedrock(lurantis, eyes)","bedrock(lurantis, float)"]
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},
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"sleep":{
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"poseName": "sleep",
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"transformTicks": 10,
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"poseTypes": ["SLEEP"],
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"isBattle": false,
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"isTouchingWater": false,
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"animations": ["bedrock(lurantis, sleep, true)"]
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}
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}
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}
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