first commit
This commit is contained in:
		
							
								
								
									
										26
									
								
								config/betterfortresses/fabric-1_20/README.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										26
									
								
								config/betterfortresses/fabric-1_20/README.txt
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,26 @@
 | 
			
		||||
######################################
 | 
			
		||||
#          itemframes.json          #
 | 
			
		||||
######################################
 | 
			
		||||
  This file contains ItemRandomizers describing the probability distribution of items in item frames.
 | 
			
		||||
Item frames only spawn in certain rooms and hallway pieces.
 | 
			
		||||
For information on ItemRandomizers, see the bottom of this README.
 | 
			
		||||
######################################
 | 
			
		||||
#         ItemRandomizers           #
 | 
			
		||||
######################################
 | 
			
		||||
Describes a set of items and the probability of each item being chosen.
 | 
			
		||||
 - entries: An object where each entry's key is an item, and each value is that item's probability of being chosen.
 | 
			
		||||
      The total sum of all probabilities SHOULD NOT exceed 1.0!
 | 
			
		||||
 - defaultItem: The item used for any leftover probability ranges.
 | 
			
		||||
      For example, if the total sum of all the probabilities of the entries is 0.6, then
 | 
			
		||||
      there is a 0.4 chance of the defaultItem being selected.
 | 
			
		||||
Here's an example ItemRandomizer:
 | 
			
		||||
{
 | 
			
		||||
  "entries": {
 | 
			
		||||
    "minecraft:cobblestone": 0.25,
 | 
			
		||||
    "minecraft:air": 0.2,
 | 
			
		||||
    "minecraft:stone_sword": 0.1
 | 
			
		||||
  },
 | 
			
		||||
  "defaultItem": "minecraft:iron_axe"
 | 
			
		||||
}
 | 
			
		||||
This randomizer has a 25% chance of returning cobblestone, 20% chance of choosing air,
 | 
			
		||||
10% chance of choosing a stone sword, and a 100 - (25 + 20 + 10) = 45% chance of choosing iron axe (since it's the default item).
 | 
			
		||||
		Reference in New Issue
	
	Block a user