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config/betterfortresses/fabric-1_20/README.txt
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config/betterfortresses/fabric-1_20/README.txt
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######################################
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# itemframes.json #
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######################################
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This file contains ItemRandomizers describing the probability distribution of items in item frames.
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Item frames only spawn in certain rooms and hallway pieces.
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For information on ItemRandomizers, see the bottom of this README.
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######################################
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# ItemRandomizers #
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######################################
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Describes a set of items and the probability of each item being chosen.
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- entries: An object where each entry's key is an item, and each value is that item's probability of being chosen.
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The total sum of all probabilities SHOULD NOT exceed 1.0!
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- defaultItem: The item used for any leftover probability ranges.
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For example, if the total sum of all the probabilities of the entries is 0.6, then
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there is a 0.4 chance of the defaultItem being selected.
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Here's an example ItemRandomizer:
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{
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"entries": {
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"minecraft:cobblestone": 0.25,
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"minecraft:air": 0.2,
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"minecraft:stone_sword": 0.1
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},
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"defaultItem": "minecraft:iron_axe"
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}
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This randomizer has a 25% chance of returning cobblestone, 20% chance of choosing air,
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10% chance of choosing a stone sword, and a 100 - (25 + 20 + 10) = 45% chance of choosing iron axe (since it's the default item).
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config/betterfortresses/fabric-1_20/itemframes.json
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config/betterfortresses/fabric-1_20/itemframes.json
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{
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"weaponItems": {
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"entries": {
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"stone_sword": 0.025,
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"shield": 0.025,
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"golden_sword": 0.05,
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"stone_axe": 0.025,
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"netherite_sword": 0.005,
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"golden_axe": 0.05,
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"iron_axe": 0.025,
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"iron_sword": 0.025
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},
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"defaultItem": "air"
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},
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"lootItems": {
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"entries": {
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"gold_ingot": 0.1,
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"nether_wart": 0.1,
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"gold_nugget": 0.2
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},
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"defaultItem": "air"
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},
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"studyItems": {
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"entries": {
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"writable_book": 0.1,
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"enchanted_book": 0.1,
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"paper": 0.1,
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"book": 0.4
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},
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"defaultItem": "air"
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},
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"messHallItems": {
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"entries": {
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"porkchop": 0.3,
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"gold_ingot": 0.2,
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"cooked_porkchop": 0.3
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},
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"defaultItem": "air"
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},
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"alchemyItems": {
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"entries": {
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"fire_charge": 0.2,
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"magma_cream": 0.3,
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"quartz": 0.3
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},
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"defaultItem": "air"
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}
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}
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