173 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			173 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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								#Crafting Settings
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								#/reload required for any changes made to take effect.
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								#FEATURE NOT IMPLEMENTED AT THIS TIME!
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								[crafting]
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									#Whether Network Traders can be crafted.
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									#Disabling will not remove any existing Network Traders from the world, nor prevent their use.
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									#Disabling does NOT disable the recipes of Network Upgrades or the Trading Terminals.
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									canCraftNetworkTrader=true
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									#Whether Trader Interface blocks can be crafted.
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									#Disabling will not remove any existing Trader Interfaces from the world, nor prevent their use.
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									canCraftTraderInterface=true
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									#Whether Auction Stand blocks can be crafted.
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									#Disabling will not remove any existing Auction Stands from the world, nor prevent their use.
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									canCraftAuctionStand=true
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								#Villager Related Settings
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								#Note: Any changes to villagers requires a full reboot to be applied due to how Minecraft/Forge registers trades.
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								[villagers]
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									#Whether the wandering trader will have additional trades that allow you to buy misc items with money.
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									addCustomWanderingTrades=true
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									#Whether the banker villager profession will have any registered trades. The banker sells Lightman's Currency items for coins.
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									addBanker=true
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									#Whether the cashier villager profession will have any registered trades.. The cashier sells an amalgamation of vanilla traders products for coins.
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									addCashier=true
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									#Villager Trade Modification
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									#Note: Changes made only apply to newly generated trades. Villagers with trades already defined will not be changed.
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									[villagers.modification]
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										#Whether vanilla villagers should have the Emeralds from their trades replaced with coins.
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										changeVanillaTrades=false
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										#Whether villagers added by other mods should have the Emeralds from their trades replaced with coins.
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										changeModdedTrades=false
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										#Whether the wandering trader should have the emeralds from their trades replaced with the default replacement coin.
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										changeWanderingTrades=false
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										#The default coin to replace a trades emeralds with.
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										defaultReplacementCoin=lightmanscurrency:coin_emerald
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										#List of replacement coin overrides.
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										#Each entry must be formatted as follows: "mod:some_trader_type-lightmanscurrency:some_coin"
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										#Every trader not on this list will use the default trader coin defined above.
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										replacementCoinOverrides=["minecraft:butcher-lightmanscurrency:coin_iron","minecraft:cartographer-lightmanscurrency:coin_iron","minecraft:farmer-lightmanscurrency:coin_iron","minecraft:fisherman-lightmanscurrency:coin_iron","minecraft:fletcher-lightmanscurrency:coin_copper","minecraft:leatherworker-lightmanscurrency:coin_iron","minecraft:mason-lightmanscurrency:coin_iron","minecraft:shepherd-lightmanscurrency:coin_iron"]
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								#Loot Options
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								[loot]
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									#T1 loot item.
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									#Leave blank ("") to not spawn T1 loot.
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									#Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":1, which is used in all "lightmanscurrency:loot_addons" loot tables configured below.
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									lootItemT1=lightmanscurrency:coin_copper
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									#T2 loot item.
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									#Leave blank ("") to not spawn T2 loot.
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									#Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":2, which is used in all "lightmanscurrency:loot_addons" loot tables configured below.
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									lootItemT2=lightmanscurrency:coin_iron
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									#T3 loot item.
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									#Leave blank ("") to not spawn T3 loot.
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									#Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":3, which is used in all "lightmanscurrency:loot_addons" loot tables configured below.
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									lootItemT3=lightmanscurrency:coin_gold
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									#T4 loot item.
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									#Leave blank ("") to not spawn T4 loot.
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									#Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":4, which is used in all "lightmanscurrency:loot_addons" loot tables configured below.
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									lootItemT4=lightmanscurrency:coin_emerald
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									#T5 loot item.
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									#Leave blank ("") to not spawn T5 loot.
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									#Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":5, which is used in all "lightmanscurrency:loot_addons" loot tables configured below.
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									lootItemT5=lightmanscurrency:coin_diamond
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									#T6 loot item.
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									#Leave blank ("") to not spawn T6 loot.
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									#Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":6, which is used in all "lightmanscurrency:loot_addons" loot tables configured below.
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									lootItemT6=lightmanscurrency:coin_netherite
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									#Entity Loot Settings.
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									[loot.entities]
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										#Whether coins can be dropped by entities.
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										enabled=true
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										#Whether coins can be dropped by entities that were spawned by the vanilla spawner.
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										allowSpawnedDrops=false
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										#Whether modded machines that emulate player behaviour can trigger coin drops from entities.
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										#Set to false to help prevent autmated coin farming.
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										allowFakePlayerDrops=true
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										#Entity Drop Lists. Accepts the following inputs:
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										#Entity IDs. e.g. "minecraft:cow"
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										#Entity Tags. e.g. "#minecraft:skeletons"
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										#Every entity provided by a mod. e.g. "minecraft:*"
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										#Note: If an entity meets multiple criteria, it will drop the lowest tier loot that matches (starting with normal T1 -> T6 then boss T1 -> T6)
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										[loot.entities.lists]
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											#List of Entities that will drop T1 loot.
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											#Requires a player kill to trigger coin drops.
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											T1=["minecraft:slime","minecraft:silverfish"]
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											#List of Entities that will drop T1 -> T2 loot.
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											#Requires a player kill to trigger coin drops.
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											T2=["minecraft:zombie","minecraft:skeleton","minecraft:creeper","minecraft:spider","minecraft:cave_spider","minecraft:husk","minecraft:stray","minecraft:magma_cube","minecraft:zombie_villager","minecraft:drowned"]
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											#List of Entities that will drop T1 -> T3 loot.
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											#Requires a player kill to trigger coin drops.
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											T3=["minecraft:guardian","minecraft:elder_guardian","minecraft:phantom","minecraft:blaze","minecraft:ghast","minecraft:witch","minecraft:hoglin","minecraft:piglin_brute","minecraft:piglin","minecraft:zombified_piglin"]
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											#List of Entities that will drop T1 -> T4 loot.
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											#Requires a player kill to trigger coin drops.
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											T4=["minecraft:enderman","minecraft:evoker","minecraft:vindicator","minecraft:pillager","minecraft:ravager","minecraft:shulker"]
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											#List of Entities that will drop T1 -> T5 loot.
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											#Requires a player kill to trigger coin drops.
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											T5=["minecraft:wither_skeleton"]
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											#List of Entities that will drop T1 -> T6 loot.
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											#Requires a player kill to trigger coin drops.
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											T6=[]
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											#List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier1" loot table.
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											#Does NOT require a player kill to trigger coin drops.
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											BossT1=[]
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											#List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier2" loot table.
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											#Does NOT require a player kill to trigger coin drops.
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											BossT2=[]
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											#List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier3" loot table.
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											#Does NOT require a player kill to trigger coin drops.
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											BossT3=[]
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											#List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier4" loot table.
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											#Does NOT require a player kill to trigger coin drops.
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											BossT4=["minecraft:warden"]
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											#List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier5" loot table.
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											#Does NOT require a player kill to trigger coin drops.
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											BossT5=["minecraft:ender_dragon"]
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											#List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier6" loot table.
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											#Does NOT require a player kill to trigger coin drops.
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											BossT6=["minecraft:wither"]
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									#Chest Loot Settings
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									[loot.chests]
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										#Whether coins can spawn in chests.
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										enabled=true
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										#Chest Spawn Lists
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										[loot.chests.lists]
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											#List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier1" loot table.
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											T1=["minecraft:chests/underwater_ruin_small","minecraft:chests/underwater_ruin_big"]
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											#List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier2" loot table.
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											T2=[]
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											#List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier3" loot table.
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											T3=["minecraft:chests/jungle_temple","minecraft:chests/nether_bridge","minecraft:chests/simple_dungeon","minecraft:chests/ruined_portal"]
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											#List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier4" loot table.
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											T4=["minecraft:chests/stronghold_crossing","minecraft:chests/stronghold_corridor","minecraft:chests/stronghold_library","minecraft:chests/ancient_city"]
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											#List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier5" loot table.
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											T5=["minecraft:chests/buried_treasure","minecraft:chests/bastion_hoglin_stable","minecraft:chests/bastion_bridge","minecraft:chests/bastion_other","minecraft:chests/bastion_treasure","minecraft:chests/end_city_treasure"]
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											#List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier6" loot table.
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											T6=[]
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